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CS:GO VS Half Life 1 : Echoey sound

6883 ratings | 154094 views
Where did the echoes come from? Does the source come from somewhere before Source? Time to find out. Workshop map of the HL1 DSP map ported into CS:GO: https://steamcommunity.com/sharedfiles/filedetails/?id=1406158244 And with my adjusted sounds - https://steamcommunity.com/sharedfiles/filedetails/?id=1406159037 If you're confused, my first video on CS:GO's new reverb effects can be seen here: https://youtu.be/wlIgW9t-5zg 0:00 - Where did DSP effects come from? 0:47 - Half Life 1 examples 1:58 - CS:GO VS Half Life 1 4:32 - Let's try and make CS:GO echoey! 5:50 - 'Big' and 'Weird' examples of DSP in Half Life 1 And if you really want to know what 'Flocking' is: https://youtu.be/ucPLCf05VrI Check out my channels: ● 3kliksphilip: https://www.youtube.com/3kliksphilip ● 2kliksphilip: https://www.youtube.com/2kliksphilip ● kliksphilip: https://www.youtube.com/kliksphilip Other information you might like: ● Website: http://3kliksphilip.com ● Twitter: https://twitter.com/3kliksphilip ● PC Specs: Ryzen 1800X, 32 GB RAM, Geforce 1080
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Text Comments (390)
flamingo candle (14 days ago)
This man really running low on content
General Sotheny (17 days ago)
0:40 WOOOW HOW WAS I SUPPOSED TO KNOW?
OH YEAH MR KRABS (18 days ago)
The map was from Half-Life alpha
GeniusGT (19 days ago)
Honestly surprised you didn't know this.
Deon (24 days ago)
dude, please shut the fuck up for a sec and let us listen before mumbling about the echo we can't hear
pygmypoledancer (28 days ago)
Also, who here had "'roomtype' 0" and "stopsound" bound in game with CS 1.6???? Even if you didnt have these, what other seemingly oddball keybinds did you all use?
pygmypoledancer (28 days ago)
omg, the nostalgia of HL1
Sammy Diamond (1 month ago)
I think they stealth nerfed the hl1/1.6 (positional?)sound after some updates between 2011 and 2013, you could check that out using very old builds of the game like 2009 or 2008 and up-to-date steam ones.
ッTehEpikNuwbie (1 month ago)
I just heard the sound when you get a haircut. The buzzzzzzzzz.
Lex (1 month ago)
How are you not working for Valve by now? Actually we wouldn't get videos like these anymore if you would
k0NStNt CSGO (1 month ago)
philip you are a gem
Mateoski (1 month ago)
0:47 DarksydePhil effects?
TheBreakingBenny (21 days ago)
I wish!
shitposting is my city (1 month ago)
I literally had to pause the video due to how bothered I got when your voice was all over the sound you were trying to show, specially the vents one.
Bury Zenek (1 month ago)
"Flocking" refers to cut Boid npc, an alien flying creature that had flock AI with the flock leader and basically flocked around the room dynamically responding to obstacles and danger.
Agent Agrimar (1 month ago)
What does this all sound like in Half-Life 2? Are there any difference compared to CS:GO?
Brandon Boyer (1 month ago)
What if the sound echo was calculated from the size and shape of the room...
Retro Hub (1 month ago)
Half-Life was ahead of it's time.
Ashton S (1 month ago)
The updates killed sven coop
Marco5py Greenteam (1 month ago)
OMG NEW UPDATE GO GOG GO
Tyler Kline (1 month ago)
OHHHH SHIT PHILLIP CSGO JUST DROPPED ACID AND LISTENED TO THE COMMUNITY! HOP ON THAT UPDATE SUMMARY VID (:
Jón Bjarni Snorrason (1 month ago)
An honest question here what would happen if everyone would leave a competetive match and the teams would be entierly bots? Would the game carry on untill ninetie minutes have passed or would the game just come to a end
Cássio Diniz (1 month ago)
NEW UPDATE ALERT. I WANT A NEW VIDEO OUT BOI!
Bubble_Flap HD (1 month ago)
When he said “pickiest fan base”, I was like “TRUEEEEEEE AF”
Mew Bird (1 month ago)
So how exactly can i make maps with customly chosen sound reverb?
Mew Bird (1 month ago)
So how exactly can i make maps with customly chosen sound reverb?
inc HS# Jr. (1 month ago)
Can’t you feel the nostalgia from the old sound effects.
Athesies (1 month ago)
The hl1 sound filters really added alot to the game
Nincadalop (1 month ago)
Weirdo 3 is your feet getting replaced with cowbells.
4g0ttn (1 month ago)
Wow the echos you chose for the rooms fit so perfectly
Giradox (1 month ago)
Only 3clucksPhilip can make this sorta stuff interesting.
14Hellraiser (1 month ago)
This video made me wanna replay the whole hl franchise
MegaKosan (1 month ago)
Hopefully these types of effects will make a comeback. Rainbow Six Siege is in my opinion really good when it comes to sounds, but you don't notice how good it is in normal multiplayer.
MetaTeoria (1 month ago)
echo_amount 8
Ladicius (1 month ago)
I wish someone would do a similar video for L4D2
Vincent Videos (1 month ago)
Is there a way to disable this it's fucking with my potato of a computer
Arvid Olin (1 month ago)
Csgo vs half life 3?
Duhan Alga (1 month ago)
Bi susta sesleri dinleyek aq
Bolle Saus (1 month ago)
I see you really enjoy making these DSP videos, Philip
I Want To Die (1 month ago)
Stop making videos about noise no one cares check your views please omg they are going down you need to stop making these boring videos about noise like seriously who do you think cares about noise in a game lol make some more of these videos and see where your career goes. And you’ll lo9k back at 5his comment and regret not heeding this warning.
Bacon Invader (1 month ago)
god I love that test level
SoftButCrispy (1 month ago)
once again another great video <3
DeSinc (1 month ago)
that flocking room, in the copy of the demo I got there are birds in there. dunno why yours wasn't working edit: sorry I mean bat-alien-xen type alien flying thingies. I can't exactly remember what they were but they were definitely there cause I remember shooting at them as they flew around the room in, well.. flocks
BR0TH3R TUB3 (20 days ago)
Eyyyyy what up
Dean Amx (23 days ago)
The flock room shows the bat aliens to select their leader and follow one bat alien. When you kill the leader, the flock selects a new leader and they follow the leader.
Dorian azerty (1 month ago)
make one hl2 vido
Mike Shlonger (1 month ago)
Hey dude, like your videos! Always find myself laughing :)
DeSinc (1 month ago)
oh I didn't notice, actually I really should have noticed that. I reckon he should go check out the original alpha demo
Vadko Smelyanskiy (1 month ago)
I wonder if my comment to the "Reverb Update to CS:GO" video 4 days ago had been seen, or if you just continued your exploration on your own Kudos on making an identical map for CS:GO. The flocking can only be seen in the original HL Demo though
i love fortnite (1 month ago)
Im watchong ur video drunk and o dont get much what ur sayoing but very nice musiv my friend
Pastor of Muppets (1 month ago)
I loved the echo in HL1, it was so weird and fitting
HYPERS (1 month ago)
uploded 2 minutes ago and already have 100k + views
LAMukraine (1 month ago)
Waiting for CS:GO vs CS 1.6 : Where's the truth ?
NeWx89 (1 month ago)
I remember there being flockers, alien birds, years ago when I played the alpha.
cactus jack (1 month ago)
Brutal backstab attack
Brandon Kim (1 month ago)
Flocking https://www.youtube.com/watch?v=ucPLCf05VrI
Atar ו (1 month ago)
I didn't get the notification for this video
Kristin Moore (1 month ago)
Not gonna mention the Macross reference?
Bilbo Baggins (1 month ago)
I remember playing Rainbow Six online on gamespy and the sound was really important to playing. You could tell which direction and room the enemy was in via sound.
Nirwana (1 month ago)
Amazing video as always <3 Keep up the great work.
Neurotic Sos (1 month ago)
lol I'm excited to watch this
ThySolar (1 month ago)
I dont know why but your voice and editing just makes boring things so enjoyable to watch
CrackerBread (1 month ago)
this must be the boring video you talked about
white Knife (1 month ago)
Watching this makes me feel like this is the reason why I dont have a girl friend ._.
DukaCola (1 month ago)
Flocking still exists in half life, in that original alpha build that room had little flying aliens that looked like manta rays called "Boids". If you're using a release build of half life to play that map I dont think that room works because they changed the boids a bit. But they are still present with the same flocking AI in the final game, they are just in the background on Xen like once or twice. They also have an alternate model that was used in Blue Shift for one scene.
The PineApple (1 month ago)
This made me want to go back and play HL1, So much ambitious technology packed into that game
JFrame (1 month ago)
I wish there were people that did videos like yours for every single game.
The Wanderer (1 month ago)
0:48 DSP 1. Generic. The joke writes itself
Brian Park (1 month ago)
Why is this man not hired by Valve yet
Euharmonics (1 month ago)
Man I fuckin' love it when I see that 3kliksphillip font in the thumbnail
error17 (1 month ago)
im actually nostalgic for dsp effects from hl1
CedNotAwesomeYT (1 month ago)
3 videos in one day? NANI?!
M4nu31 (1 month ago)
ASMR when?
spoot (1 month ago)
In the other reverb video I made a typo in my comment when I questioned the use of a "supposed" weapon but I meant to say suppressed weapon.
His name is Kelly Bailey
Egull (1 month ago)
yeah we need 3kp's echos in csgo
Akira (1 month ago)
The leaked alpha has the flocking intact, along with a ton of other examples.
speedydraw (1 month ago)
Perfecting reverb or trying to match set reverb values to different settings is probably impossible. You'd have to be able to account for sound moving in all directions in straight lines bouncing off off the surroundings... idk what i'm talking about
KSTxYT (1 month ago)
I would like you to do fortnite videos(analysis)
lando! (1 month ago)
new mic?
DrunknLama (1 month ago)
Can we get a full walk through the half life demo level? Would love that
fordgt (1 month ago)
what about hl2
valve is getting lazier
succ (1 month ago)
Forsencd
Some time ago you made a video. About how long can mm in cs go take but you only covered defusing mode or something like that not a hostage and when you pickup a hostage you get 1 more min and i think that mm could take more than 200 min
MrVipitis (1 month ago)
Haven't finished HL1 recently this is just too fitting. But bhops are so great in HL1 and even hl2 I started just weeks ago.
Stream Sniper Studios (1 month ago)
Running out of ideas again Philip?
Inky (1 month ago)
TF2 has its own echoes, especially noticeable in the chokepoint area of dustbowl stage 3 - it'd be interesting to compare them as well.
snep (1 month ago)
thank you philip.
ericsbuds (1 month ago)
Weird 2 is kinda the trademark sound of HL1. Or at least reverb sounds in general! Cool video.
Lazar Petrovic (1 month ago)
this is hl1 vs hl2
Vavency (1 month ago)
HL1 Weirdo 2 isn't an angry hornet, it's a hornet hive having sex with a corrupted Amiga.
cc12_ xd (1 month ago)
0:23 *_boyish giggles_*
DevinDTV (1 month ago)
I'm guessing in csgo it takes the size of the room into account, which is why the reverb is so subdued in those tiny rooms
Kuson2 (1 month ago)
Community: PLEASE GIVE US HALF LIFE 3!!! Valve: CS:GO echos now! =D
Felix EFX (1 month ago)
What about Half Life 3 Echos?
Timothy Huff (1 month ago)
I saw the map on the workshop yesterday, so when I looked for the video, there was nothing. :(
Xander Niles (1 month ago)
Perfect analysis Philip 👍
UraiFen44444444 (1 month ago)
Nice Video :)
Freed Seed (1 month ago)
I thought 3kliksphilip would've known the basics of early half-life, being a counter strike channel after all
Hobart Grappledonger (1 month ago)
Make a video about upcoming panorama
ace iimov (1 month ago)
i clicked this video over pewdiepie's video
romaliop (1 month ago)
I guess the makers of ELEX didn't get the Oblivion memo on HDR.
Felix Liang (1 month ago)
noice
Anthony Attwood (1 month ago)
Stop talking over the sound effects, jesus man that was annoying as hell. You're normally great with your videos but come on...
Tink (1 month ago)
If you didn't know, the flock room was designed for an unused enemy type in HL1 while in Xen, where these enemies would flock together and follow a leader, but once the leader died, they'd decide on a new leader and follow them.

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