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Reverb Update to CS:GO

10369 ratings | 268266 views
Reverb has been added to CS:GO's DSP. Time to investigate how smart it is. 0:33 - Real-time GSound audio: https://youtu.be/buU8gPG2cHI 0:46 - What decides on the reverb? 1:14 - e3 fake hype-train 2:30 - Demonstrations start See the original update post here: http://blog.counter-strike.net/index.php/2018/05/20414/ 5:18 - Conclusion Check out my channels: ● 3kliksphilip: https://www.youtube.com/3kliksphilip ● 2kliksphilip: https://www.youtube.com/2kliksphilip ● kliksphilip: https://www.youtube.com/kliksphilip Other information you might like: ● Website: http://3kliksphilip.com ● Twitter: https://twitter.com/3kliksphilip ● PC Specs: Ryzen 1800X, 32 GB RAM, Geforce 1080
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Text Comments (863)
drmikemyers (1 month ago)
Personally. Csgo has more realistic sounds when you go host_timescale .5
mbfhk98 (1 month ago)
The never fading echo is just simulated tinnitus from firing a firearm without ear protection.
Slocknog (1 month ago)
those -50 db infinite sounds are telling us to buy more skins i reckon
clocking (1 month ago)
Darksydephil effects
willis936 (1 month ago)
I wouldn’t refer to an IIR filter behaving as it’s supposed to as “broken”.
pepep__ (1 month ago)
Thank you Philip, very cool!
Wille Stjärnholm (1 month ago)
What headphones do you use for CS:GO?
Baba Ghanoush (1 month ago)
You crushed my heart
EvaNxd (1 month ago)
Hello. I am silver 2 in my main account but my skills are for a dmg/lem and its not me that im saying it, its globals. The previous 3 days i played over 30 games and didnt rank up, despite having over 100 points in most games. Valve, please fix
Deniss Nazarovs (1 month ago)
Im suck at cs go.... Silvers in 2018 are Pros ,smurfs and hackers.... Cause of this im stucked.... Ps. Im prime
Hugh Min (1 month ago)
Wasnt this type of effect in half life..... in 1998.
Xpertos GD (1 month ago)
//26 : "Weirdo 1" //27 : "Weirdo 2" //28 : "Weirdo 3" Wat?
OMGPOPPY (1 month ago)
Rather fucking updating the sounds JUST FIX CHEATING IN CSGO.
S4B3R (1 month ago)
This guy has been cheating for 8 months and still hasn’t been caught https://www.youtube.com/user/SpazzyChickens
Kakashi Hatake (1 month ago)
I have a Big 1 ( ͡° ͜ʖ ͡°)
Lukas Russell (1 month ago)
I actually think they use the big reverb on dust. After shooting an AWP at the last second of the round, i could hear a very similar echo after the next round started.
cirthnatth (1 month ago)
Did the dropped weapon actually change direction of nade
FancyCoke (1 month ago)
0:31 ...Men like me wouldn't exist. But, this is not a perfect world.
Abel Chaka (1 month ago)
Philips my game isn’t launching after the latest windows update
no (1 month ago)
DSP has been in since Half-Life 1. You can actually find a room demo'ing DSP effects in the 1997 leak. I don't doubt the depth of sound programming though so I'm sure there's muuuch more into how, within DSP for example, these things work. Even if it's just optimization.
Kentz Hodiono (1 month ago)
Bryn Gillings (1 month ago)
They had amazing sound for CS, it was called 1.6.
LIL STROĶIS (1 month ago)
Who else watched video with phone? :DDD
Jaden G (1 month ago)
I thought my headset broke when I shot the AWP lol
SKADZ (1 month ago)
hey, can you help me with cubemaps, pls? i know you did some tutorials about it and i watched them. but i still have problems. so i did everything you've done. the over reflective (chrome) objects turned realistic, but tiles, laminate etc. still dont show any reflection. i have to say i made a map thats 15 times the size of a normal one. so for example an apple is as big as you, so you have two walk 2 minutes to get out of a house. i this maybe causing the problem? i tried setting the cubemap to default and the biggest option. nothing changed.
Tab Lite (1 month ago)
U cant find csgo patchnotes of an update fast on steam? Just go to 3kliksphilip!
Tab Lite (1 month ago)
I like this new sound very very much! Its much more realistic. The nicest is the phasing of some second reflexions and this convoluting like character. Like there are simulated interferences, what is affected from the source position AND the receivers position, i noticed. Its way closer now to realistic soundwave behavior. NO ONE of my mates noticed it. Some just noticed the slightly different bomb beep xD.
waletsa (1 month ago)
cant wait until they stop fucking around with the sounds and return the old sounds
Triggered Poteito (1 month ago)
Like a thunder indeed
Marcel Fransis (1 month ago)
back on earth now. glad to see everything is the same. legendary linebacker babe ruth
Marcel Fransis (1 month ago)
if you are getting this, it's beeing 13 years
Marcel Fransis (1 month ago)
Marcel Fransis (1 month ago)
it wasnt political it was literally the only earthworm fabric we had to test
Marcel Fransis (1 month ago)
trust me i just got fired for burning an american flag
Marcel Fransis (1 month ago)
the echo helps sound recognition software gain 3d knowledge of the room it's been broadcasted in. aka hello NSA
miss misanthropist (1 month ago)
csgo didn't have DSP effects until now?
FanTômE Wave (1 month ago)
At last CS:GO sound is better than Rainbow six sound
JeeTs (1 month ago)
maybe valve dont know that hackers are destroying their game.why are they updating sounds,maps and not vac or hitbox
Shellshocked German (1 month ago)
Bass boost when?
Watching this as someone who does game audio is so infuriating. Me and many others could do a better job with slightly above basic level of knowledge on this yet these people get payed guap to do jack shit.
3kliksphilip (1 month ago)
You should apply to Valve, maybe they'd appreciate your expertise
Noobendoof (1 month ago)
Love how much you test with the Source engine. To be honest it's also just great to watch these tests and learn few things accompanied with your voice it doesn't really get boring.
PixelReviver (1 month ago)
People still play CSGO?
JammyJolt (1 month ago)
FelixFTW (1 month ago)
So almost six years after GO was released, Valve is finally deciding to input sound into the game that was already present in HL1 twenty years ago?
Vadko Smelyanskiy (1 month ago)
Counter-Strike 1.6 had soundscapes as well. Because GoldSrc had them since HL1, and they were way more pronounced, to the point of being kinda cheesy.
Bauer (1 month ago)
actually real life runs at a tick rate of the planck time or roughly 10^43 - that's 10,000,000,000,000,000,000,000,000,000,000,000,000,000,000 Hz
PrimalRenegade17 (1 month ago)
Speaking of maps that are no longer in the game, the archeivemnets for those maps like de_dust and aztech still show up in the archivements list. Does this mean they are some how archeivable today? Another video for 3kliksphilip???
Gendarme0 (1 month ago)
philip make video about CS GO characters history..like this one https://www.youtube.com/watch?v=yjN-zttQ040
Mathias Lui (1 month ago)
hey phil, did they update the bot sounds? Because today on italy the bots all said simulationiously "I need help!" but i never heard them saying that at the same time. only one by one. also when rescuing the hostage the bot whispered in my ear "ok i follow you". since when do they whisper?? Isnt that some CSS hostage sound file?
Frying1Pans (1 month ago)
thumbnail says CSGO, actually shows d2_coast_07 from half-life 2
SpermShotGG (1 month ago)
Can we talk about Cache T Spawn having reverb ? Valve, pls fix
CyberWardenYT (1 month ago)
I swear to God i though that thumbnail was a JoJo reference albeir a well made one
Rui Marcelo Rodrigues (1 month ago)
there is anyway to stop the echo? cuz i hate it
RiffRaff (1 month ago)
Philip did you get a new microphone?
ian rodriguez (1 month ago)
anyone know how to "add" reverb to a map in hammer? or are they part of the soundscapes?
cam D (1 month ago)
I’m retarded I thought this was gonna be a hobo reference
JifMOD (1 month ago)
I always wondered why Valve stopped utilizing the DSP effects. They made a big deal of it waaaaay back in the HL1 Alpha press demo but mostly just used it for outdoor areas in HL1 and 2, then never used them in any of their multiplayer titles. Glad to see they're finally using it again - maybe they'll improve on it or add new presets?
Sinned_Nation_ (1 month ago)
Yet, this is good for when you are looking for info of enemies in cs, learning the different sounds at different places on dust 2 for example. Being able to distinguish tunnel and outside echo noises is great!
Ashton S (1 month ago)
A step in the right direction
J3RWU (1 month ago)
A perfect world would not have cheaters.
G4M3R GUY! (1 month ago)
im sorry if this might sound offending but are ur parents still alive cause the last time we probs saw them was the CLICKY BUTTON VID. if u can plllsss reply back somehow. cause im curious and want to know cause ur dad sure is talented in music as well as u
G4M3R GUY! (1 month ago)
3kliksphilip thx for telling
3kliksphilip (1 month ago)
Thank you for your concern, they're fine
nick martorana (1 month ago)
Did anyone see weirdo 1 2 and 3?
Adrian Eranzi (1 month ago)
i cant hear anything while you are talking all the time
John Kimball (1 month ago)
You better know who you're messing with, Filip.
Swadesh Mohapatra (1 month ago)
Frankly speaking, valve has a lot more things to fix and improve in CS:GO. And they spend their time adding "Echo" to the game... You disappoint me valve.
nzgroller (1 month ago)
are the reverbs all full stereo sounds? if so then even if the footstep sounds (which are somewhat directional) are at the same gain level, loudness, the full stereo reverb will distort your perception and thus potentially make it slightly harder for people to hear the footsteps. This may be why some comments have been made in this regard.
Grandpa Gropes-A-Lot (1 month ago)
3:35 and some gmod levels
Grandpa Gropes-A-Lot (1 month ago)
Grandpa Gropes-A-Lot (1 month ago)
i need to stop watching this i dont even play this game
Ant T (1 month ago)
Who needs source two with this sort of work going into CSGO?
New Species (1 month ago)
Why do these support DSP? Let me explain *Gets a history book* ready
Skywalker8923 (1 month ago)
0:25 How long has this been there?
CyMations (1 month ago)
We're getting closer to . . . . . . . . . . . . . . Artifact
Tommi Matikainen (1 month ago)
Wow! The game is almost good now! The perfect 64-tick servers and the amazingly good hitboxes. Now This, LOVE IT..........
Pennn (1 month ago)
Ive noticed this today
Vivek Gopalakrishnan (1 month ago)
source 2 engine for cs go? :/
Peter (1 month ago)
Another absolutely great video about something I dont care about at all. Keep up the good work Philip, love ya!
Matheu Buck (1 month ago)
I just wanted to hear some clear examples of the effect to begin with but he just kept talking in one long incredibly unbroken sentence, moving from topic to topic.
Corrupt (1 month ago)
why did you reupload this immediately after uploading it
Tyler T (1 month ago)
Can I plug in a wah pedal into cs now?
Nerd Ian (1 month ago)
I’ve been noticing this sound effect and I didn’t know it was updated
ShOcker YT (1 month ago)
FUCK FORTNITE !!! , I am back to CS !!!
EwE (1 month ago)
3:41 that just made me grin and chuckle in a really retarded way
z4x tech (1 month ago)
Damn I thought my headphones broke
burchwillson (1 month ago)
new map pool plz
Remo (1 month ago)
music @ 1:20 ?
K1LLRBEAST (1 month ago)
wait, so if you made enough noise in an area with metal med/lrg, could you crash the game by having it try to remember and play too many sounds?!?!?!?!?!?
Niner (1 month ago)
We need another operation, or something to bring people back .-.
Mad Man (1 month ago)
They add nice sound? but they're still not listening to the player base about say, the weapons, hitboxes, unranked 5v5?
patricio amezcua (1 month ago)
4:09 That just scared me one hundred ;-;
MakutaCharityLive (1 month ago)
Maybe they should update the ranking system instead
EA games (1 month ago)
How exactly this affects the way i shit on the favorite franchises of all my fans and community.
BIO GAMING (1 month ago)
Hey Philip! I was wondering if the draw sounds were affected by this update and if so how much. Since you own a butterfly knife, you probably know what I mean when I say that the metallic sound of it and the Bowie Knife seems different then before, but yet from what I have heard the other knives sound stayed the same. I was wondering if you could go deeper into this. Love your vids and greeting from Oregon!
F. Martins (1 month ago)
Why did I watch this? And why did I like it?
TheNoobyPro (1 month ago)
https://www.roblox.com/users/635282098/profile wtf?
linguine lieutenant (1 month ago)
Congragulations. Code that existed since half life has been enabled, truly only a million dollar company could pull off such an amazing stunt. beautiful
frisB _ (1 month ago)
Speaking of sound qualities, did you get a new mic? I like it!
Brolaire (1 month ago)
This reverb affect is also in GMOD
Brolaire (1 month ago)
Phillip, you should give WARGAME a try
Binninja SANL (1 month ago)
Philip is pannenkoek of csgo
Armorsmith's Followers (1 month ago)
parallel u n i v e r s e s
Melody (1 month ago)
Who is this pancake you speak of
Armorsmith's Followers (1 month ago)
Binninja SANL didnt expect to see him mentioned here :D
CasualHour (1 month ago)
"In a perfect world cs would run at a million frames per second". Didn't you mean to say "In a perfect world cs would have 128 tick mm servers, better anti cheat, fix hit detection etc etc etc"
Shallex (1 month ago)
Please upload a video demonstrating all the DSP effects naturally. Perhaps you could make a map that has example scenarios of when each soundscape could be useful to use in a map, that you'd show in the video as you demonstrate the DSP effect. Or use existing maps. For example you could be in the tunnel of Italy while demonstrating the tunnel effect, you could be in Nuke ramp while demonstrating the chamber effect, etc, or make your own. I'd like to see a cavern with the effect, I don't think any official maps have caverns. Maybe the sewers of Militia. The point is, it would be like visual and audial ASMR all in one.

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