CS:GO zombie escape mod multiplayer gameplay on the Forestbunkers map ( ze_forestbunkers ) played by SoadY on the GFL Server Tuesday 23rd June 2015 recorded with the software Shadowplay at 1440p 60fps.
Counter-Strike: Source and Counter-Strike: Global Offensive Zombie Escape Playlists can be found here https://www.youtube.com/user/SoadY1991/playlists
[My launch and console commands]
Take caution and read online threads before making launch command changes. Use at your own discretion.
-high (Automatically makes the game an high priority)
-novid (Loads the game without the video)
-nojoy (Removes the joystick support)
+mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode)
cl_forcepreload 1 (Preloads maps)
fps_max 300 (0 Unlimited) rest capped
cl_disablehtmlmotd 1 (0-1) disables adverts
P90 | Asiimov - Minimal Wear
M4A4 | 龍王 (Dragon King - Minimal Wear
P2000 | Fire Elemental - Minimal Wear
[Map and server information]
Game: Counter-Strike: Global Offensive
Mod: Zombie Escape
Map Size: 119MB
Map Creator: Nemesis
Map Porter: Et3rnity
Map Download: http://csgo.gamebanana.com/maps/185858
Server Name: [GFLClan.com] Zombie Escape 24/7
Server Location: United States of America
Server IP: 18.104.22.168:27015
Slots: 64 slot Zombie Escape Server
Active players while recording: 45+
Date and time recorded: Tuesday 23rd June 2015 at 06:23PM Evening US EST
Aspect Ratio: 16:9 Widescreen
Video Quality: 1440P HD
FPS: 60 FPS
In-Game Video Settings: Max graphics (Effects lowered to Medium) and 4XMSAA
Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps
Rendered/Compression Software Used: Sony Vegas
Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel for CS:GO only with Shader Cache set to off.
[My rendering settings]
Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect.
MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings tailored to my requirements. 2560x1440P frame size, High profile, 60 framerate, left the two options inbetween unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best.
I do not take any credit for the game, the music or the map that has been recorded. I do not own any in-game features, sounds, player models, community related content etc. The Counter-Strike games belong to and are owned by Valve, all I claim credit for is the actual map recording. The game Counter-Strike: Global Offensive is community ran on its custom modded servers and I have absolutely no control over what is included in the maps, the mods, the servers or the way the players choose to behave in-game.
I do not condone piracy downloading check the Steam platform for Valve titles.
Credit to the original mapper Nemesis for releasing the Forestbunkers map many years ago over on the game Counter-Strike: Source. Credit to the porter Et3rnity for porting and making the map available on the CS:GO part of Gamebanana maps.
A big thank you as always to rulesofp for doing some marvelous work behind the scenes porting Zombie Escape maps over to the game Counter-Strike: Global Offensive.
[Steam contact details]
Steam Account Name: The_Destroyer_revenge431
Steam Name: Silas
Steam Community: http://steamcommunity.com/id/ApplaudTheGreat/
[My Favourite Populated Global Offensive Zombie Escape Servers]
MAPEADORES - Zombie Escape - [Europe] 22.214.171.124:27040
GFLClan.com - Zombie Escape - [USA] - 126.96.36.199:27015
SteamGamers - Zombie Escape - [USA] - 188.8.131.52:27016
POSSESSION - Zombie Escape - [Japan] - 184.108.40.206:27017
Operating System: Microsoft Windows 8.1 Pro
CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell
Motherboard: Gigabyte Z97X-SOC Force
RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8)
Cooler: Asetek 570XL 240MM
Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold
Case: NZXT H440 Midi-Tower
Monitor: Dell UltraSharp U2713HM @ 1440P
Video Card: Gigabyte GTX 980 G1 Gaming
SSD: 250GB Samsung Evo
HDD 1: 932 GB Seagate Barracuda
HDD 2: 932 GB Western Digital
HDD 3: 932 GB Western Digital
Keyboard: Razer Deathstalker Expert Gaming Keyboard
Mouse: Razer Deathadder 2013
Mouse Mat: Razer Goliathus Control
Controller: DualShock 4
Headset: Kingston HyperX Cloud
Office Chair: Ikea Markus Swivel Chair
I mean my friend told me that there are some modded servers in csgo with modded weapons (i do not play csgo im just plannng to buy it but i think i cant get all the things in CSGO zombie mode , what i can get in CSNZ)
looks fun... or not, i remember playing zombie mod in css where the maps where made like: you jump up some boxes and walks over a pole then gets up to a platform where the only way to reach it is to balance over that pole, and than having 20 players using para with unlimited ammo shooting you from the side making it impossible to win as zombie, the maps was made so ct sided that whenever playing as a zombie you whould just suicide or stand afk the entire round.
i havent played zombiemod on cs:go but i bet its just as booring.
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