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Mega Man Xtreme (Game Boy Color) Playthrough - NintendoComplete

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A playthrough of Capcom's 2000 action platformer for the Nintendo Game Boy Color, Mega Man Xtreme. This video shows the game finished in both normal and hard modes in order to show all of the robot master stages. Mega Man Xtreme - you have to love just how clearly the title gives away the time period in which this was produced. Finally, we were able to play Mega Man X while flipping between the X-Games and The X-Files on the TV, all while chugging on an Xtreme Gulp from 7-11. Mega Man Xtreme was an 8-bit "demake" of Mega Man X and X2, with a new/old plot that has X fighting the data of robots from the past. It's enough to drive the action, and doesn't veer too far at all from the original game. For as absurd as it seems to shoehorn these SNES classics into such limited hardware, Xtreme does what it set out to do, and does it admirably well. The style isn't like the original Gameboy game Mega Man games - the sprites are much smaller here, preserving the original game's sense of scale much more accurately. The trade-off is that sprites have far less detail, but they animate fluidly and are easily identifiable at a glance, and despite some simplifications, the stages all remain similar to the console games' ones. The sound holds up , as well. It couldn't have been easy adapting the rock-style soundtracks to a machine with four sound channels, but they're all here and still just as catchy in their rinky-dink PSG forms. The gameplay is the biggest surprise, though. Sure, fewer buttons means you're jumping into menus to switch weapons, but the controls are tight and the challenge is stiff. It actually feels like a MMX game! I loved Mega Man Xtreme. It's not the flashiest or most technically impressive GBC game you'll ever see, but there's a ton of quality gameplay packed into this cart. *Recorded using Retroarch LCD shaders for that dot-matrix look. _ No cheats were used during the recording of this video. NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games! Visit for the latest updates! http://www.facebook.com/pages/NintendoComplete/540091756006560 https://twitter.com/nes_complete
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Text Comments (25)
lia papa (4 months ago)
can you make X2,X3 for SNES,Xtreme 2,X5,X6 ?
Sean Flannery (4 months ago)
I bought both this game and xtream 2 on 3ds VC. This one I never finished because it was hella hard, but the 2nd one toned down the difficulty by a bit, and I liked xtream 2 so much that I beat all 3 campaigns for it.
Megapig9001 (4 months ago)
Is that seriously a 5 minute exposition setup for a Mega Man game?
NintendoComplete (4 months ago)
If you think that's a long bit of text intro, take a look at Ikari Warriors 2 on the NES. I'm actually lol'ing as I type this thinking about it.
Fahri Akalin (4 months ago)
I know MM X-treme came out at least a decade before the term: "De-Make" was coined, yet this game perfectly fits in that description. Also, how about this soundtrack? Fan-f***ing-tastic.
Dillon Tam (4 months ago)
I love this game, I really do, but man do the cutscenes take their time... (also that newly added animation X does as he lands in the stage is just so badass and beautiful)
The Jolly DJ (4 months ago)
Megaman xtreme 2 pls!
Apostolos Bulgarakis (4 months ago)
Hey can you make megaman extreme 2
coreykun667 (4 months ago)
I was really upset that this was one of the few backwards compatible Gameboy Color games that didn't allow for Super Gameboy enhancements.
Dorelaxen (4 months ago)
And now I can't help but think about how much I would actually want an X-Files/Mega Man X crossover. Scully: There's no such thing as robot masters. Dr. Light: I want to beweeve.
The Real Sean W. Stewart (4 months ago)
Never played these ones. But damn...This looks AMAZING for GBC! It's like I'm actually playing Mega Man X...in 8-bit! It feels so very true to its 16-bit predecessors. This has got to easily be one of the best-looking games on the system too. Then again, this is only a year before the Game Boy Advance came out.
TrueSolunar (4 months ago)
I notice Vile goes by Vava now...
TrueSolunar (4 months ago)
Thunderblaze16 The clarification is much appreciated...
Thunderblaze16 (4 months ago)
He was always Vava in Japan. Vile in the states.
thecowboy2 (4 months ago)
36:39 Very nice touch, Capcom. 2 SF2 moves for the price of one, and way easier to pull off.
RockmanSam (4 months ago)
.. ….Now when will Dr. Light teach "X" Chun-Li's "Hyakuretsu Kyaku" or "Spinning Bird Kick"??
Dorian Scott (4 months ago)
Total Copy of MMX1 & MMX2, but in 8-bit! Still a Good Game!
Simon Mejía (4 months ago)
TBH, I found this game as an uninspired rehash of X1 and X2. The only thing that is going for is the plot. But that is it.
First to say "Gaty Glasses".
NintendoComplete (4 months ago)
The presentation took a beating in the move from the SNES to the Game Boy Color, but Mega Man Xtreme really nails things where it counts: the game play is dead on, and the difficulty hasn't been neutered in the slightest. Great game!
Wheatley, o tijolo (4 months ago)
its way harder than the original, I die to chill penguin all the time in gbc
Poever (4 months ago)
NintendoComplete you can’t say they didn’t try
knuclear2010 (4 months ago)
I never understood why companies transition higher-end games to lesser consoles, let alone handhelds
NintendoComplete (4 months ago)
Yeah, but *very* few GBC games ever tried to do that. That was more something you'd see on the GBA. The PSP remake of MMX has new FMV included, though.
NintendoComplete Sadly, no FMV intro was included :(.

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