CS:GO zombie escape mod multiplayer gameplay on the Resident Evil 2 Biohazard 2 Sewer of the City of Raccoon map ( ze_biohazard2_sewer ) played by SoadY on the GFL Server Saturday 26th December 2015 at 06:57 US EST recorded with the software Shadowplay at 1440p 60fps.
Counter-Strike: Source and Counter-Strike: Global Offensive Zombie Escape Playlists can be found here https://www.youtube.com/user/SoadY1991/playlists
[My launch and console commands]
Take caution and read online threads before making launch command changes. Use at your own discretion.
-high (Automatically makes the game an high priority)
-novid (Loads the game without the video)
-nojoy (Removes the joystick support)
+mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode)
cl_forcepreload 1 (Preloads maps)
fps_max 300 (0 Unlimited) rest capped
cl_disablehtmlmotd 1 (0-1) disables adverts
P90 | Asiimov - Minimal Wear
Dual Berettas | Dualing Dragons - Minimal Wear
Flip Knife | Tiger Tooth - Factory New
[Map and server information]
Game: Counter-Strike: Global Offensive
Mod: Zombie Escape
Map Size: 106MB
Map Creator: Aeris004
Map Download: N/A (Ported content)
Ported by: rulesofp https://rulesofp.wordpress.com/
Server Name: [GFLClan.com] Zombie Escape 24/7
Server Location: United States of America
Server IP: 22.214.171.124:27015
Slots: 64 slot Zombie Escape Server
Active players while recording: 53 players
Date and time recorded: Saturday 26th December 2015 at 06:57 Evening US EST
Aspect Ratio: 16:9 Widescreen
Video Quality: 1440P HD
FPS: 60 FPS
In-Game Video Settings: Max graphics (Effects lowered to Medium) and 4XMSAA
Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps
Rendered/Compression Software Used: Sony Vegas
Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel for CS:GO only with Shader Cache set to off.
[My rendering settings]
Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect.
MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings tailored to my requirements. 2560x1440P frame size, High profile, 60 framerate, left the two options inbetween unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best.
I do not take any credit for the game, the music or the map that has been recorded. I do not own any in-game features, sounds, player models, community related content etc. The Counter-Strike games belong to and are owned by Valve, all I claim credit for is the actual map recording. The game Counter-Strike: Global Offensive is community ran on its custom modded servers and I have absolutely no control over what is included in the maps, the mods, the servers or the way the players choose to behave in-game.
I do not condone piracy downloading check the Steam platform for Valve titles.
Credit to the original mapper Aeris004 for creating the Resident Evil maps for the game Counter-Strike: Source. Biohazard2_sewer, Biohazard2_rpd and Biohazard_Manor should all be on CS:GO soon.
A big thank you as always to rulesofp for doing some marvelous work behind the scenes porting Zombie Escape maps over to the game Counter-Strike: Global Offensive.
[Steam contact details]
Steam Account Name: The_Destroyer_revenge431
Steam Name: Silas
Steam Community: http://steamcommunity.com/id/ApplaudTheGreat/
[My Favourite Populated Global Offensive Zombie Escape Servers]
MAPEADORES - Zombie Escape - [Europe] 126.96.36.199:27040
GFLClan.com - Zombie Escape - [USA] - 188.8.131.52:27015
SteamGamers - Zombie Escape - [USA] - 184.108.40.206:27016
POSSESSION - Zombie Escape - [Japan] - 220.127.116.11:27017
Operating System: Microsoft Windows 8.1 Pro
CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell
Motherboard: Gigabyte Z97X-SOC Force
RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8)
Cooler: Asetek 570XL 240MM
Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold
Case: NZXT H440 Midi-Tower
Monitor: Dell UltraSharp U2713HM @ 1440P
Video Card: Gigabyte GTX 980 G1 Gaming
SSD: 250GB Samsung Evo
HDD 1: 932 GB Seagate Barracuda
HDD 2: 932 GB Western Digital
HDD 3: 932 GB Western Digital
Keyboard: Razer Deathstalker Expert Gaming Keyboard
Mouse: Razer Deathadder 2013
Mouse Mat: Razer Goliathus Control
Controller: DualShock 4
Headset: Kingston HyperX Cloud
Office Chair: Ikea Markus Swivel Chair
+정성윤 It used to be before the map underwent fixes and nerfs. The old Source version had a really laggy tram and elevator scene where Zombies in the tram could knife one person through the ceiling and everybody would die. The elevator used to be a real lagfest so it was fixed and edited so the zombies didn't have total freedom to run and jump on the train.
Changes were made to the Source version but the changes kept crashing the servers so it had to be removed.
+PyrotheFlame YT Not much to understand on a casual game mode like this :). The aim for the humans is to win each map or level, some maps are way harder than others, with the wrong team it can make a great map a horrible experience. Some maps also have lazers, bosses etc which can make people put the tryhard panties on. Recordings only ever show a small part of what goes on in the server lol. It's all about drop back timings and defending against the zombies on each map. The zombies win most of the time, there are many whom die stupidly along the way lol in each attempt, making it harder to hold off the zombies, as they will then spawn on the opposing team. I think that pretty much covers it.
Theres EU zombie escape server its cool customize ur character with credits if u won at last u get credit i hope u join guys im joining EU server ze my name is in csgo Name: emreabi99 its my brother name is emre he has ytub channel EmreAbi Gaming with EA photo
Top 3 things u didnt lnow about soady 3 Soady plays Only GFL server so join gfl server maybe u can see soady maybe hes recording cause in night in europa i was playing 02:45 Tnight Csgo So I played this map 2 hes the best ze escaper exacly idk people know him a ytuber in gfl? Soady? 1 ! If u dont know oldest videos he was going sometimes zombie cause he was new playing zombie escape !
+Berk İlker The team lose a lot and I die along with them. If the playerbase is bad the team lose all the time on most maps. If the team is strong and the leadership is good the team can win a lot of the maps.
+Dark Roller12 Load the game, browse community servers, look for ze maps and join the server if populated. Or look in the description, copy the IP and add it to your favourites and then connect. Making your own server is costly, I would advise against doing so. Only people with deep pockets should buy/rent a server, and if it did become popular you would almost always have to move to dedicated servers which are even more expensive to keep the players happy.
+Super Gamer No, only ever play on the custom mods and sometimes connect to the 32/64 slot deathmatch servers. I used to play the original game mode a lot back on Source not really bothered with it on GO. The competitive side to me is too serious and 5 vs 5 battles doesn't really interest me. Would much sooner be on 64 slot servers having a laugh to myself with the filthy casuals (including myself) with everybody aiming for headshots and hitting the ceiling :).
+SoadY1991 can you help me in this :
I have two game of css one is the normal the second is mw3 but the same version .
I want to ask that can I change weapon from mw3 to the normal css but how ??? plese answer ..
+SoadY1991 Ah..... idk what happen but
I have "Css v34 mw3" and I have "Css v86" I want to change weapon in v86 ..I see your tutorial video
I search in gamebnana but not all weapon .. I like mw3 weapons they are very nice .. But the equation now is :
How I can change the css v86 to be the same css mw3 weapons
By copy the file . or I had to go gamebnana ... plese I have problem in this shit and I want solve fast .
+Max Irag - MoNsTeR The same version? I don't understand you. MW3 is Modern Warfare 3? If so porting content between game to game is something I know nothing about as I've never ported or created any weapon skin. If you check Gamebanana weapon skins for Source there might be a few out there from MW3. If not you may have to do some reading on the net.
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