CS:GO zombie escape mod multiplayer gameplay on stage 3 extreme on The Legend of Zelda Majora's Mask Stone Tower Temple map ( ze_tloz_stone_tower_temple ) played by SoadY on the GFL server Saturday 27th May 2017 at 01:19PM US EDT. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v220.127.116.11.
http://fonts.spddl.de/ using the Acmo Display SSi font.
[My Launch and console commands]
-high (Automatically makes the game an high priority)
-novid (Loads the game without the video)
-nojoy (Removes the joystick support)
+mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode)
cl_forcepreload 1 (Preloads maps)
fps_max 300 (0 Unlimited) rest capped
cl_showfps 1 (0-4?) Displays information
cl_disablehtmlmotd 1 (0-1) disables adverts
Net_graph 1 (Extra information on screen)
net_graphproportionalfont 0 (0-1) small or large font
Netgraph font is compressed by changing the language
cl_crosshaircolor_r/g/b 0, 195, 250
PP-Bizon | Judgement of Anubis - Minimal Wear
USP-S | Kill Confirmed - Minimal Wear
★ M9 Bayonet | Tiger Tooth - Factory New
[Map and server information]
Game: Counter-Strike: Global Offensive
Mod: Zombie Escape
Map Creator: Airvulpes
Map Download: http://fastdl.gflclan.com/csgo/maps/
Server Location: Chicago - United States of America
Server IP: 18.104.22.168:27015
Stage: 3 out of 4 Extreme 1
Boss: Garo Master
Participants: 53 players
Display Mode: Fullscreen Windowed
Aspect Ratio: 16:9 Widescreen
Video Quality: 1440P HD
FPS: 60 FPS
FPS Counter: Shadowplay (Windowed)
Overlay: MSI Afterburner
In-Game Video Settings: Max graphics
Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps
Rendered/Compression Software Used: Sony Vegas
Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off.
[My rendering settings]
Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect.
MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best.
I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game.
I do not condone game piracy so please do check the Steam website for Valve titles.
Credit to the mapper Airvulpes for the creation of ze_tloz_stone_tower_temple.
[Some Populated Global Offensive Zombie Escape Servers]
MAPEADORES - Zombie Escape - [Europe] 22.214.171.124:27040
GFLClan.com - Zombie Escape - [USA] - 126.96.36.199:27015
SteamGamers - Zombie Escape - [USA] - 188.8.131.52:27015
POSSESSION - Zombie Escape - [Japan] - 184.108.40.206:27017
[PC Specifications and extras]
Operating System: Microsoft Windows 10 Home
Broadband: BT Infinity 2 80/20 FTTC (UK)
CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell
Motherboard: Gigabyte Z97X-SOC Force
RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8)
Cooler: Asetek 570XL 240MM
Power Supply: EVGA SuperNova G2 1000W
Case: NZXT H440 Midi-Tower
Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ
Video Card: GTX 1080 TI GIgabyte Aorus
SSD: 250GB Samsung Evo 840
SSD2: 500GB Samsung Evo 850
SSD3: 1TB Samsung Evo 850
HDD's: 2TB Storage
Keyboard: Razer Deathstalker Expert Gaming Keyboard
Mouse: Razer Deathadder 2013
Mouse Mat: Razer Goliathus Control
Headset: Sennheiser GSP 300
Microphone: Blue Yeti Blackout
Office Chair: Ikea Markus Swivel Chair
Desk: Ikea Malm Desk
Bank holiday weekend so I should be in-game most of the night tonight :). Recorded this one yesterday afternoon so the content is drying up I'm afraid :(. Will see what else can be recorded in the coming days for the zombie fans.
Is Oceanofgames a legit online seller to be activated through Steam or a pirated game website with NoSteam? If your game is pirated I will have no idea, things may be a bit different with NoSteam versions.
I'd suggest connecting to some servers to download maps and then check your Counter-Strike: Source folders in program files. Through Steam it would be Local Disk, Program Files, Steam, Steamapps, common, Counter-Strike: Source, cstrike, download, maps.
Just a suggestion..What if u make your video twice long? Like the First Half of Video is you failed to finish the Map And the other Half is you finished/dominated the same map?? Just a suggestion. Either way luv ur Vids dude! Keep it up
I don't believe many viewers would bother watching long videos. Even I would skip through and turn it off after a few minutes if I was having to watch a 20-30 minute video each time :P.
Loads of fail attempts can be hilarious to listen to but at the end of the day those who play ze and are searching for ze content/maps are probably only here to familiarise themselves with the map.
I will take it on board as some users keep asking me to play as a zombie and some do want me to upload map gameplay (win or lose) I have a feeling if I did end up trying to fit some extras in it would be old one stage maps only
CS:GO for the population and CS:S for the quantity of maps.
To answer the question I would choose CS:GO as it's the more popular of the two in terms of populated communities. If you plan to play the base game + competitive, other mods as well as ze then by all means get CS:GO in a Steam sale if you can be patient.
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