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Videos uploaded by user “SoadY1991” for the 2017
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_l0v0l_a7_csgo1 - Stage 2 - GFL Server
 
11:02
CS:GO zombie escape mod multiplayer gameplay of stage 2 Forest Mode on the l0v0l map ( ze_l0v0l ) played by SoadY on the GFL server Wednesday 5th April 2017 at 08:56PM US EDT night. Recorded with the software Shadowplay at 1440P 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. To delete the font verify the game cache. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] M4A1-S | Master Piece - Minimal Wear Five-SeveN | Monkey Business - Field Tested ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_l0v0l_a7_csgo1 Map Creator: Moray Map Download: http://fastdl.gflclan.com/csgo/maps/ Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Stage: 2 out of 3 Forest Mode Participants: 57 players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Moray for the creation of ze_l0v0l_a7. A big thank you as always to rulesof_p for the marvelous work porting Zombie Escape content from Source to GO. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_l0v0l ze_l0v0l_a7 ze_l0v0l_a7_csgo ze_l0v0l_a7_csgo1 ze_l0v0l_a7_csgo3
Views: 43017 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_ashen_keep_v0_3_csgo1 - Stage 2 - GFL
 
10:51
CS:GO zombie escape mod multiplayer gameplay on stage II of the Dark Souls inspired Ashen Keep map ( ze_ashen_keep ) played by SoadY on the GFL server Thursday 6th April 2017 at 10:11PM US EDT night. Recorded with the software Shadowplay at 1440P and 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] AUG | Akihabara Accept - Field Tested Tec-9 | Toxic - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_ashen_keep_v0_3_csgo1 Map Creator: Soft Serve Map Download: http://fastdl.gflclan.com/csgo/maps/ Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Stage: 2 out of 3 Participants: 57 players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Soft Serve for the creation of ze_ashen_keep. A big thank you as always to rulesof_p for the marvelous work porting Zombie Escape content from Source to GO. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_ashen ze_ashen_keep ze_ashen_keep_v0 ze_ashen_keep_v0_3 ze_ashen_keep_v0_3_csgo ze_ashen_keep_v0_3_csgo1
Views: 17384 SoadY1991
Counter-Strike: Source - Zombie Escape Mod - ze_surf_vortex_v1_9s - GFL Server
 
06:49
CS:S zombie escape mod multiplayer gameplay on the Surf Vortex map ( ze_surf_vortex ) played by SoadY on the GFL server Tuesday 18th April 2017 at 08:54PM US EDT Night. Recorded with the software Shadowplay at 1440P 60fps with GeForce Experience package v2.11.4.0. [My launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped net_graph 1 (Extra information on screen) cl_scoreboard_ct_color_red 0, green 100, blue 255 cl_scoreboard_t_color_red 255, green 0, blue 50 [Map and server information] Game: Counter-Strike: Source Mod: Zombie Escape Platform: PC Map: ze_surf_vortex_v1_9s Map Creator: Reflelia Ported by: Soft Serve Map Download: http://bhs1.zecdn.ru/css-ze/maps/ Host: GFLClan Server Location: Montreal, Canada Server IP: 149.56.146.128:27015 Stage: 1 out of 1 Participants: 50 players Website: https://gflclan.ru/ [Recording Information] Resolution: 2560x1440 Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (WIndowed) In-Game Video Settings: Max Graphics with 4XMSAA and blur disabled Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel for CS:S with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, two options inbetween unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Source is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Reflelia for the creation of the Surf Vortex map, credit to the modding community for the weapon skins, a thank you to Redmoon for the scoreboard tweak and thanks to Vanya for sharing the fire grenade particles. [Custom skins] Background: http://css.gamebanana.com/guis/29519 Scoreboard: https://www.mediafire.com/?wrluua7gb3tbaf1 HUD fixed version: http://gamebanana.com/guis/31135 net_graph: http://gamebanana.com/guis/27320 Sleeves/Gloves: http://css.gamebanana.com/skins/76605 Knife: http://css.gamebanana.com/skins/119080 Hegrenade: http://css.gamebanana.com/skins/118044 AUG: http://gamebanana.com/skins/148474 TMP: http://gamebanana.com/skins/82077 Fiveseven: http://gamebanana.com/skins/142932 Full list in the description here https://www.youtube.com/watch?v=S-Qxu96xsdo Net_graph folder is A1, choose colour (I chose blue), small font (I chose this) Resource, SourceScheme. Copy that res file over to your custom resource folder. [Populated Source Zombie Escape Servers] GFLClan - Zombie Escape - Canada - 149.56.146.128:27015 UNLOZE - Zombie Escape - Europe - 46.105.40.51:27015 Net4ALL - Zombie Escape - Russia - 46.174.53.69:27015 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_surf ze_surf_vortex ze_surf_vortex_v1 ze_surf_vortex_v1_9 ze_surf_vortex_v1_9s
Views: 58513 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_isla_nublar_p3 - Extreme Mode - Mapeadores
 
06:46
CS:GO zombie escape mod multiplayer gameplay on the stage 3 extreme difficulty of the Jurassic Park Isla Nublar map ( ze_isla_nublar ) played by SoadY on the Mapeadores server Sunday 07th May 2017 at 18:36PM BST. Recorded with the software Shadowplay at 1440P and 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 300 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] P90 | Death by Kitty - Minimal Wear Dual Berettas | Duelist - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_isla_nublar_p3 Map Creator: thegregster101 Ported by: rulesof_p https://rulesofp.wordpress.com/ Host: Mapeadores Server Location: Spain Server IP: 87.98.228.196:27040 Boss: T-Rex Level: 3/3 Exreme Mode Participants: 56 Website: http://mapeadores.com/ [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) Overlay: MSI Afterburner In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper thegregster101 for the creation of ze_isla_nublar. A big thank you as always to rulesof_p for the marvelous work porting Zombie Escape content from Source to GO. [Some Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570LX 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: GTX 1080 TI GIgabyte Aorus SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Sennheiser GSP 300 Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_jurassic_park ze_isla ze_isla_nublar ze_isla_nublar_p ze_isla_nublar_p3
Views: 18485 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_atix_apocalypse_p3 - GFL and Mapeadores
 
15:50
CS:GO Zombie Escape Mod Multiplayer Gameplay on the ze_atix_apocalypse map on the train, helicopter and truck levels played by SoadY on the GFL and Mapeadores server. Recorded with the software Shadowplay at 1440p and 60 fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 300 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |Current -Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |Current -Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] PP-Bizon | Judgement of Anubis - Minimal Wear M4A1-S | Master Piece - Minimal Wear AUG | Akihabara Accept - Field Tested ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_atix_apocalypse_p3 Map Creator: Atix Fixed By: Enviolinador / Syoudous? Ported by: rulesof_p https://rulesofp.wordpress.com/ Host: GFL GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Website: http://gflclan.com/index.html Host: Mapeadores Server Location: Spain Server IP: 87.98.228.196:27040 Website: http://mapeadores.com/ [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Atix for the original release of ze_atix_apocalypse. A big thank you as always to rulesof_p for the marvelous work porting Zombie Escape content from Source to GO. [Some Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Spain] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: GTX 1080 TI GIgabyte Aorus SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Sennheiser GSP 300 Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_atix ze_atix_apocalypse zm_atix_apocalypse ze_atix_apocalypse_p ze_atix_apocalypse_p2 ze_atix_apocalypse_p3
Views: 40900 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_pirates_port_royal_v5_4 - Level 5 Godmode
 
12:07
CS:GO zombie escape mod multiplayer gameplay on the Pirates of the Caribbean Pirates Port Royal Kraken Godmode Level 5 map ( ze_pirates_port_royal ) played by SoadY on the Mapeadores server Friday 13th January 2017 at 00:40AM GMT. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. To delete the font verify the game cache. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font !stopsound (Disabling gun sounds can improve framerates - type it on ze servers) [Crosshair Settings] cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.5 cl_crosshairstyle 4 cl_crosshairsize 2.5 cl_crosshairgap -1 cl_crosshairdot 0 RGB is a standard blue [Skins] AK-47 | Neon Revolution - Minimal Wear Glock-18 | Water Elemental - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_pirates_port_royal_v5_4 Map Creator: Puklicax Map Download: http://gamebanana.com/maps/187038 Host: Mapeadores Server Location: Spain Server IP: 87.98.228.196:27040 Boss: Kraken Level: 6/6 Godmode Participants: 46 Website: http://mapeadores.com/ [Recording Information] Date and time recorded: Friday 13th January 2017 at 00:40AM GMT Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Puklicax for the creation and the continued development on the ze_pirates_port_royal map. A big thank you as always to rulesof_p for the marvelous work porting Zombie Escape content from Source to GO.. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 HDD1: 932 GB Seagate Barracuda HDD2: 932 GB Western Digital Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_potc ze_pirates ze_pirtates_port_royal ze_pirates_port_royal_v5 ze_pirates_port_royal_v5_4
Views: 52996 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_frozentemple_rc1_1 - GFL Server
 
10:08
CS:GO zombie escape mod multiplayer gameplay on the one and only stage of the Frozen Temple map ( ze_frozentemple ) played through by SoadY on the GFL server Tuesday 11th April 2017 at 07:17PM US EDT night. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] PP-Bizon | Judgement of Anubis - Minimal Wear Five-SeveN | Case Hardened - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_frozentemple_rc1_1 Map Creator: George Map Download: http://fastdl.gflclan.com/csgo/maps/ Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Stage: 1 out of 1 Participants: 54 players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper George for the creation of ze_frozentemple. A big thank you as always to rulesof_p for the marvelous work porting Zombie Escape content from Source to GO. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_frozen ze_frozentemple ze_frozentemple_b8_2 ze_frozentemple_rc1 ze_frozentemple_rc1_1
Views: 14716 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_journey_p4 - GFL Server
 
12:16
CS:GO zombie escape mod multiplayer gameplay from a defensive perspective on the Dark Souls inspired Journey map ( ze_journey ) played by SoadY on the GFL server Sunday 11th June 2017 at 03:49PM US EDT. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 300 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 1 (0-1) small or large font Netgraph font is compressed by changing the game language to Japanese or Russian |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] Negev | Man-o'-war - Minimal Wear Five-SeveN | Case Hardened - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_journey_p4 Map Creator: Soft Serve Map Download: http://fastdl.gflclan.com/csgo/maps/ Ported by: rulesof_p https://rulesofp.wordpress.com/ Host: GFL Server Location: Chicago - USA Server IP: 216.52.148.47:27015 Stage: 1 out of 1 Participants: 57 players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) Overlay: MSI Afterburner In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Soft Serve for the creation of ze_journey. A big thank you as always to rulesof_p for porting Zombie Escape maps. [Some Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 18+ - Zombie Escape - [Europe] - 95.172.92.196:27015 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570LX 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: GTX 1080 TI GIgabyte Aorus SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Sennheiser GSP 300 Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_journey ze_journey_v1_2 ze_journey_p ze_journey_p4
Views: 29817 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - Classic - ze_escape_the_eye_p2 - GFL Server
 
08:40
CS:GO zombie escape mod multiplayer gameplay on the Escape the Eye map ( ze_escape_the_eye ) played by SoadY on the GFL server Saturday 22nd April 2017 at 01:14AM US EDT. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] P90 | Death by Kitty - Minimal Wear PP-Bizon | Judgement of Anubis - Minimal Wear Desert Eagle | Kumicho Dragon - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_escape_the_eye_p2 Map Creator: Gargantua Fixed By: Cisneros Ported by: rulesof_p https://rulesofp.wordpress.com/ Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Participants: 60 players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mappers Gargantua and Cisernos for the creation and fixes applied to ze_escape_the_eye. A big thank you as always to rulesof_p for the marvelous work porting Zombie Escape content from Source to GO. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_escape_the_eye ze_escape_the_eye_p ze_escape_the_eye_p2
Views: 19249 SoadY1991
Counter-Strike: Source - Zombie Escape Mod - ze_shaurma_v3_b04fix - Level 3 Extreme - GFL Server
 
07:36
CS:S zombie escape mod multiplayer gameplay on the level 3 extreme difficulty of the Shaurma map ( ze_shaurma ) played by SoadY on the GFL server Tuesday 18th April 2017 at 03:20AM US EDT Night. Recorded with the software Shadowplay at 1440P 60fps with GeForce Experience package v2.11.4.0. [My launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped net_graph 1 (Extra information on screen) cl_scoreboard_ct_color_red 0, green 100, blue 255 cl_scoreboard_t_color_red 255, green 0, blue 50 [Map and server information] Game: Counter-Strike: Source Mod: Zombie Escape Platform: PC Map: ze_shaurma_v3_b04fix Map Creator: RoadRunner Map Download: http://bhs1.zecdn.ru/css-ze/maps/ Host: GFLClan Server Location: Montreal, Canada Server IP: 149.56.146.128:27015 Level: 3 out of 3 Extreme Participants: 36 players Website: https://gflclan.ru/ [Recording Information] Resolution: 2560x1440 Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (WIndowed) In-Game Video Settings: Max Graphics with 4XMSAA and blur disabled Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel for CS:S with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, two options inbetween unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Source is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper RoadRunner for the creation of the Shaurma map, credit to the modding community for the weapon skins, a thank you to Redmoon for the scoreboard tweak and thanks to Vanya for sharing the fire grenade particles. [Custom skins] Background: http://css.gamebanana.com/guis/29519 Scoreboard: https://www.mediafire.com/?wrluua7gb3tbaf1 HUD fixed version: http://gamebanana.com/guis/31135 net_graph: http://gamebanana.com/guis/27320 Sleeves/Gloves: http://css.gamebanana.com/skins/76605 Knife: http://css.gamebanana.com/skins/119080 Hegrenade: http://css.gamebanana.com/skins/118044 P90: http://css.gamebanana.com/skins/85427 Fiveseven: http://gamebanana.com/skins/142932 Full list in the description here https://www.youtube.com/watch?v=S-Qxu96xsdo Net_graph folder is A1, choose colour (I chose blue), small font (I chose this) Resource, SourceScheme. Copy that res file over to your custom resource folder. [Populated Source Zombie Escape Servers] GFLClan - Zombie Escape - Canada - 149.56.146.128:27015 UNLOZE - Zombie Escape - Europe - 46.105.40.51:27015 Net4ALL - Zombie Escape - Russia - 46.174.53.69:27015 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_shaurma ze_shaurma_v3 ze_shaurma_v3_b04 ze_shaurma_v3_b04fix
Views: 21539 SoadY1991
Counter-Strike: Source - Zombie Escape Mod - ze_otakuroom_v5_6fs - Stage 3 - GFL Server
 
06:41
CS:S zombie escape mod multiplayer gameplay on stage 3 of the Otakuroom map ( ze_otakuroom ) played by SoadY on the GFL server Tuesday 09th May 2017 at 07:56PM US EDT. Recorded with the software Shadowplay at 1440P resolution and 60fps with GeForce Experience package v2.11.4.0. [My launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped net_graph 1 (Extra information on screen) cl_scoreboard_ct_color_red 0, green 100, blue 255 cl_scoreboard_t_color_red 255, green 0, blue 50 [Map and server information] Game: Counter-Strike: Source Mod: Zombie Escape Platform: PC Map: ze_otakuroom_v5_6fs Map Creator: Tenshi Ported to Source by: Soft Serve Map Download: http://bhs1.zecdn.ru/css-ze/maps/ Host: GFLClan Server Location: Montreal, Canada Server IP: 149.56.146.128:27015 Stage: 3 out of 3 Participants: 38 players (50+ on GO) Website: https://gflclan.ru/ [Recording Information] Resolution: 2560x1440 Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (WIndowed) Overlay: MSI Afterburner for monitoring In-Game Video Settings: Max Graphics with 4XMSAA and blur disabled Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel for CS:S with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, two options inbetween unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Source is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Tanshi for the creation of the Otakuroom map, credit to the modding community for the weapon skins, a thank you to Redmoon for the scoreboard tweak and thanks to Vanya for sharing the fire grenade particles. [Custom skins] Background: http://css.gamebanana.com/guis/29519 Scoreboard: https://www.mediafire.com/?wrluua7gb3tbaf1 HUD fixed version: http://gamebanana.com/guis/31135 net_graph: http://gamebanana.com/guis/27320 Sleeves/Gloves: http://css.gamebanana.com/skins/76605 Knife: http://css.gamebanana.com/skins/119080 Hegrenade: http://css.gamebanana.com/skins/118044 P90: http://css.gamebanana.com/skins/85427 Fiveseven: http://gamebanana.com/skins/142932 Full list in the description here https://www.youtube.com/watch?v=S-Qxu96xsdo Net_graph folder is A1, choose colour (I chose blue), small font (I chose this) Resource, SourceScheme. Copy that res file over to your custom resource folder. [Populated Source Zombie Escape Servers] GFLClan - Zombie Escape - Canada - 149.56.146.128:27015 UNLOZE - Zombie Escape - Europe - 46.105.40.51:27015 Net4ALL - Zombie Escape - Russia - 46.174.53.69:27015 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570LX 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: GTX 1080 TI GIgabyte Aorus SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Sennheiser GSP 300 Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_otakuroom ze_otakuroom_v5 ze_otakuroom_v5_6f ze_otakuroom_v5_6fs
Views: 17144 SoadY1991
Counter-Strike: Source - Zombie Escape Mod - ze_ffxii_paramina_rift_v1_4 - Stage 2 Insane  - GFL
 
09:10
CS:S zombie escape mod multiplayer gameplay on stage 2 Insane mode of the Final Fantasy XII Paramina Rift map ( ze_ffxii_paramina_rift ) played by SoadY on the GFL server Saturday 14th January 2017 at 06:28PM US EST. Recorded with the software Shadowplay at 1440P 60fps with GeForce Experience package v2.11.4.0. [My launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped net_graph 1 (Extra information on screen) cl_scoreboard_ct_color_red 0, green 100, blue 255 cl_scoreboard_t_color_red 255, green 0, blue 50 [Map and server information] Game: Counter-Strike: Source Mod: Zombie Escape Platform: PC Map: ze_ffxii_paramina_rift_v1_4 Map Download: http://slayerdragoncss.weebly.com/ Map Creator: Slayerdragon Difficulty: 4 out of 4 Stage 2 Host: GFLClan Server Location: Montreal, Canada Server IP: 149.56.146.128:27015 Community: American Participants: 50 + players Website: https://gflclan.ru/ [Recording Information] Date and time recorded: Saturday 14th January 2017 at 06:28PM US EST Evening Resolution: 2560x1440 Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (WIndowed) In-Game Video Settings: Max Graphics with 4XMSAA Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel for CS:S with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, two options inbetween unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community made content. Both CS:S and CS:GO belong to and are owned by the company Valve. The game Counter-Strike: Source is community controlled on its custom modded servers and I have absolutely no say or control over the level of custom map content used, nor the way these servers choose to operate nor the way the players choose to behave in-game. I do not condone game pirating please check the Steam website for Valve titles. Credit to Slayerdragon the mapper behind ze_ffxii_paramina_rift on CS:S, credit to the modding community for the weapon skins, a thank you to Redmoon for the scoreboard tweak and thanks to Vanya for sharing the fire grenade particles. [Custom skins] Background: http://css.gamebanana.com/guis/29519 Scoreboard: https://www.mediafire.com/?wrluua7gb3tbaf1 HUD fixed version: http://gamebanana.com/guis/31135 net_graph: http://gamebanana.com/guis/27320 Sleeves/Gloves: http://css.gamebanana.com/skins/76605 Knife: http://css.gamebanana.com/skins/119080 Hegrenade: http://css.gamebanana.com/skins/118044 P90: http://css.gamebanana.com/skins/85427 Glock: http://css.gamebanana.com/skins/122500 Net_graph folder is A1, choose colour (I chose blue), small font (I chose this) Resource, SourceScheme. Copy that res file over to your custom resource folder. Full list in the description here https://www.youtube.com/watch?v=S-Qxu96xsdo [Populated Source Zombie Escape Servers] GFLClan - Zombie Escape - Canada - 149.56.146.128:27015 UNLOZE - Zombie Escape - Europe - 46.105.40.51:27015 Net4ALL - Zombie Escape - Russia - 46.174.53.69:27015 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 HDD1: 932 GB Seagate Barracuda HDD2: 932 GB Western Digital Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_ffxii ze_paramina ze_final_fantasy ze_ffxii_paramina_rift ze_ffxii_paramina_rift_v1_4
Views: 9036 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_pidaras_v1_4fix3_e9 - Level 2  - GFL
 
09:42
CS:GO zombie escape mod multiplayer gameplay on level 2 of the Pidaras map ( ze_pidaras ) played by SoadY on the GFL Server Friday 27th January 2017 at 01:13AM US EST. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. *MUSIC MUTED* http://fonts.spddl.de/ using the Acmo Display SSi font. To delete the font verify the game cache. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font !stopsound (Disables gun sounds and improves framerates - type it on ze servers) [Crosshair Settings] cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.5 cl_crosshairstyle 4 cl_crosshairsize 2.5 cl_crosshairgap -1 cl_crosshairdot 0 [Skins] M4A1-S | Master Piece - Minimal Wear P250 | Wingshot - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_pidaras_v1_4fix3_e9 Map Creator: Nostar Map Download: http://gamebanana.com/maps/190877 Ported by: Et3rnity Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Participants: 55 players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics with Anti-aliasing set to 8XMSAA Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit goes to the mapper Nostar for the creation of ze_pidaras. A big thank you as always to rulesofp for the marvelous work behind the scenes porting Zombie Escape content over to the game CS:GO. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 HDD's: 2 TB Storages Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_pidaras ze_pidaras_v1 ze_pidaras_v1_4 ze_pidaras_v1_4fix3 ze_pidaras_v1_4fix3_e9
Views: 61099 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_starwars_v1_6_1 - Level 4 - SteamGamers
 
09:24
CS:GO zombie escape mod multiplayer gameplay on level 4 The Jedi Knight Mode on the Star Wars map ( ze_starwars ) played by SoadY on the SteamGamers server Monday 22nd May 2017 at 07:22PM US EDT. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 300 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] P90 | Death by Kitty - Minimal Wear Dual Berettas | Duelist - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_starwars_v1_6_1 Map Creator: Makvi_Ankom Ported By: Nice Shot Map Download: http://gamebanana.com/maps/191602 Host: SteamGamers Server Location: United States of America Server IP: 70.42.74.162:27015 Boss: Darth Sidious Stage: 4 out of 5 Participants: 40 players Website: http://www.steam-gamers.net/home.php [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) Overlay: MSI Afterburner In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Makvi_Ankom for the creation of ze_starwars. A big thank you as always to rulesof_p for the marvelous work porting Zombie Escape content from Source to GO. [Some Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570LX 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: GTX 1080 TI GIgabyte Aorus SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Sennheiser GSP 300 Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_starwars ze_starwars_v1 ze_starwars_v1_6 ze_starwars_v1_6_1
Views: 15201 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_shroomforest2_p6 - EX3 & End - GFL Server
 
16:26
CS:GO zombie escape mod multiplayer gameplay on levels extreme 3 and The End on the Shroomforest 2 map ( ze_shroomforest2 ) played by SoadY on the GFL server Sunday 22nd January 2017 at 03:31PM US EST. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. To delete the font verify the game cache. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font !stopsound (Disables gun sounds and improves framerates - type it on ze servers) [Crosshair Settings] cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.5 cl_crosshairstyle 4 cl_crosshairsize 2.5 cl_crosshairgap -1 cl_crosshairdot 0 [Skins] AK-47 | Neon Revolution - Minimal Wear P90 | Death by Kitty - Minimal Wear Tec-9 | Toxic - Minimal Wear P250 | Undertow - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_shroomforest2_p6 Map Creator: TaskuVaras (Improved by Moltard) Ported by: https://rulesofp.wordpress.com/ Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Participants: 50+ players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics with Anti-aliasing set to 8XMSAA Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mappers TaskuVaras and Moltard for the creation and continued support to ze_shroomforest2. A big thank you as always to rulesofp for the marvelous work behind the scenes porting Zombie Escape content over to the game CS:GO. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 HDD's: 2 TB Storages Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_shroom ze_shroomforest ze_shroomforest2 ze_shroomforest2_p ze_shroomforest2_p6
Views: 39890 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_project_alcaria_v1_7 - Stage 2 Hard - GFL
 
08:56
CS:GO zombie escape mod multiplayer gameplay on the stage II hard difficulty level of the Project Alcaria map ( ze_project_alcaria ) played by SoadY on the GFL server Sunday 28th May 2017 at 00:02AM US EDT. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 300 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] AK-47 | Neon Revolution - Minimal Wear Dual Berettas | Duelist - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_project_alcaria_v1_7 Map Creator: Naraka Map Download: http://fastdl.gflclan.com/csgo/maps/ Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Stage: 2 out of 3 hard mode Participants: 60 players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) Overlay: MSI Afterburner In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Naraka for the creation of ze_project_alcaria. A big thank you as always to rulesof_p for porting Zombie Escape maps. [Some Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 18+ - Zombie Escape - [Europe] - 95.172.92.196:27015 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570LX 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: GTX 1080 TI GIgabyte Aorus SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Sennheiser GSP 300 Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_project ze_alcaria ze_project_alcaria ze_project_alcaria_v1 ze_project_alcaria_v1_7
Views: 15094 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_diddle_v1_3 - Minigame Stages - GFL
 
40:44
CS:GO zombie escape mod multiplayer gameplay on the mini mode levels set before the final stage of the diddle ( ze_diddle ) map played through by SoadY on the GFL server. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. The modes recorded include The Virus created by Turtle Reactions, Omaha Beach created by Qazlll456, Dicklett Temple created by the Ordiaxer, the limbo of Shrek created by Luffaren and the Weeaboo Annihilation created by Hichatu. The final stage created by Luffaren will be recorded as soon as. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language Disabled Steam Overlay (Testing) |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] http://steamcommunity.com/id/ApplaudTheGreat/inventory/#730 [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_diddle_v1_3 Map Creators: Luffaren, Turtle Reactions, Qazlll456, Ordiaxer and Hichatu Map Download: http://gamebanana.com/maps/195031 Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Stages Completed: 5 out of 6 Participants: 55+ players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_diddle ze_diddle_v1 ze_diddle_v1_1 ze_diddle_v1_2 ze_diddle_v1_3
Views: 30170 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_kraznov_poopata_go - GFL Server
 
08:17
CS:GO zombie escape mod multiplayer gameplay on the Kraznov Poopata map ( ze_kraznov_poopata ) played by SoadY on the GFL server Wednesday 01st February 2017 at 03:16PM US EST. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. To delete the font verify the game cache. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font !stopsound (Disables gun sounds and improves framerates - type it on ze servers) [Crosshair Settings] cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.5 cl_crosshairstyle 4 cl_crosshairsize 2.5 cl_crosshairgap -1 cl_crosshairdot 0 [Skins] PP-Bizon | Judgement of Anubis - Minimal Wear USP-S | Kill Confirmed - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_kraznov_poopata_go Map Creator: Enviolinador Map Download: http://gamebanana.com/maps/177123 Ported by: Cisneros Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Participants: 56 players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics with Anti-aliasing set to 8XMSAA Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Enviolinador for the creation of ze_kraznov Poopata. A big thank you as always to rulesofp for the marvelous work behind the scenes porting Zombie Escape content over to the game CS:GO. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_kraznov ze_kraznov_poopata ze_kraznov_poopata_go
Views: 24121 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_lotr_minas_tiret_p2 - SteamGamers Server
 
06:04
CS:GO zombie escape mod multiplayer gameplay on The Lord of the Rings Minas Tiret map ( ze_lotr_minas_tiret ) played by SoadY on the SteamGamers server Thursday 06th April 2017 at 09:00PM US EDT night. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. To delete the font verify the game cache. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 [Crosshair Settings] cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] M4A1-S | Master Piece - Minimal Wear Desert Eagle | Kumicho Dragon - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_lotr_minas_tiret_p2 Map Creator: Limon Ported by: rulesof_p https://rulesofp.wordpress.com/ Host: SteamGamers Server Location: United States of America Server IP: 70.42.74.162:27015 Participants: 54 players Website: http://www.steam-gamers.net/home.php [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) In-Game Video Settings: Max graphics blur disabled Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Limon for the creation of ze_lotr_minas_tiret. A big thank you as always to rulesof_p for the marvelous work porting Zombie Escape content from Source to GO. [My Favourite Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_lotr ze_lotr_minas ze_lotr_minas_tiret ze_lotr_minas_tiret_p ze_lotr_minas_tiret_p2
Views: 4461 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_tloz_stone_tower_temple_v1_4 - Lvl 3 - GFL
 
08:58
CS:GO zombie escape mod multiplayer gameplay on stage 3 extreme on The Legend of Zelda Majora's Mask Stone Tower Temple map ( ze_tloz_stone_tower_temple ) played by SoadY on the GFL server Saturday 27th May 2017 at 01:19PM US EDT. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 300 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] PP-Bizon | Judgement of Anubis - Minimal Wear USP-S | Kill Confirmed - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_tloz_stone_tower_temple_v1_4 Map Creator: Airvulpes Map Download: http://fastdl.gflclan.com/csgo/maps/ Host: GFL Server Location: Chicago - United States of America Server IP: 216.52.148.47:27015 Stage: 3 out of 4 Extreme 1 Boss: Garo Master Participants: 53 players Website: http://gflclan.com/index.html [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) Overlay: MSI Afterburner In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Airvulpes for the creation of ze_tloz_stone_tower_temple. [Some Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: GTX 1080 TI GIgabyte Aorus SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Sennheiser GSP 300 Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_zelda ze_tloz ze_tloz_stone ze_tloz_stone_tower ze_tloz_stone_tower_temple ze_tloz_stone_tower_temple_v1 ze_tloz_stone_tower_temple_v1_4
Views: 14120 SoadY1991
Counter-Strike: Source - Zombie Escape Mod - ze_christmas_beta3f - Levels 1-3 - GFL Server
 
19:24
CS:S zombie escape mod multiplayer gameplay on levels 1 through to 3 on the Christmas Beta map ( ze_christmas_beta ) played by SoadY on the GFL server Sunday 05th February 2017 at 00:01AM US EST. Recorded with the software Shadowplay at 1440P 60fps with GeForce Experience package v2.11.4.0. [My launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped net_graph 1 (Extra information on screen) cl_scoreboard_ct_color_red 0, green 100, blue 255 cl_scoreboard_t_color_red 255, green 0, blue 50 [Map and server information] Game: Counter-Strike: Source Mod: Zombie Escape Platform: PC Map: ze_christmas_beta3f Map Creator: TaskuVaras Fixed/Improved by: Moltard Map Download: http://gamebanana.com/maps/190101 Difficulty: All levels Host: GFLClan Server Location: Montreal, Canada Server IP: 149.56.146.128:27015 Participants: 50 ish average Website: https://gflclan.ru/ [Recording Information] Resolution: 2560x1440 Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (WIndowed) In-Game Video Settings: Max Graphics with 4XMSAA Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel for CS:S with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, two options inbetween unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Source is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game pirating please check the Steam website for Valve titles. Credit to the mappers TaskuVaras and Moltard for the creation of the Christmas Beta map, credit to the modding community for the weapon skins, a thank you to Redmoon for the scoreboard tweak and thanks to Vanya for sharing the fire grenade particles. [Custom skins] Background: http://css.gamebanana.com/guis/29519 Scoreboard: https://www.mediafire.com/?wrluua7gb3tbaf1 HUD fixed version: http://gamebanana.com/guis/31135 net_graph: http://gamebanana.com/guis/27320 Sleeves/Gloves: http://css.gamebanana.com/skins/76605 Knife: http://css.gamebanana.com/skins/119080 Hegrenade: http://css.gamebanana.com/skins/118044 P90: http://css.gamebanana.com/skins/85427 AUG: http://gamebanana.com/skins/148474 Full list in the description here https://www.youtube.com/watch?v=S-Qxu96xsdo Net_graph folder is A1, choose colour (I chose blue), small font (I chose this) Resource, SourceScheme. Copy that res file over to your custom resource folder. [Populated Source Zombie Escape Servers] GFLClan - Zombie Escape - Canada - 149.56.146.128:27015 UNLOZE - Zombie Escape - Europe - 46.105.40.51:27015 Net4ALL - Zombie Escape - Russia - 46.174.53.69:27015 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2 TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_christmas ze_christmas_beta ze_christmas_beta2 ze_christmas_beta3 ze_christmas_beta3e ze_christmas_beta3f
Views: 83953 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_starwars_v2fix1 - Level 5 - GUC Server
 
10:04
CS:GO zombie escape mod multiplayer gameplay on the level 5 Jedi Master Mode on the Star Wars map ( ze_starwars ) played by SoadY on the GamersUnitedClan server Sunday 04th June 2017 at 17:58PM BST. Recorded with the software Shadowplay at 1440P 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. Level 4 Darth Sidious played on SteamGamers here https://youtu.be/o5V6cuPbYJI [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 300 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 1 (0-1) small or large font Netgraph font is compressed by changing the game language to Japanese or Russian |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] UMP-45 | Primal Saber - Field Tested USP-S | Kill Confirmed - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_starwars_v2fix1 Map Creator: Makvi_Ankom Ported By: Nice Shot Host: Gamers United Clan Server Location: Germany Server IP: 95.172.92.196:27015 Boss: Darth Vader Stage: 5 out of 6 Participants: 57 players Website: https://www.gamersunitedclan.com/ [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) Overlay: MSI Afterburner In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Makvi_Ankom for the creation of ze_starwars. [Some Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Europe] 87.98.228.196:27040 18+ - Zombie Escape - [Europe] - 95.172.92.196:27015 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570LX 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: GTX 1080 TI GIgabyte Aorus SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Sennheiser GSP 300 Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_starwars ze_starwars_v1_6_1 ze_starwars_v2 ze_starwars_v2fix ze_starwars_v2fix1
Views: 27436 SoadY1991
Counter-Strike: Source - Zombie Escape Mod - ze_ancient_wrath_v1_fix2 - Stage 4 - GFL Server
 
08:42
CS:S zombie escape mod multiplayer gameplay on stage 4 of the Ancient Wrath map ( ze_ancient_wrath ) with items restricted except wall played by SoadY on the GFL server Saturday 28th January 2017 at 05:12PM US EST afternoon. Recorded with the software Shadowplay at 1440P 60fps with GeForce Experience package v2.11.4.0. Vanya's viewpoint https://youtu.be/CSCucHOGmN4 [My launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped net_graph 1 (Extra information on screen) cl_scoreboard_ct_color_red 0, green 100, blue 255 cl_scoreboard_t_color_red 255, green 0, blue 50 [Map and server information] Game: Counter-Strike: Source Mod: Zombie Escape Platform: PC Map: ze_ancient_wrath_v1_fix2 Map Creator: Struppi Map Download: http://gamebanana.com/maps/186356 Difficulty: 4/4 Stage 4 Host: GFLClan Server Location: Montreal, Canada Server IP: 149.56.146.128:27015 Participants: 54 players Website: https://gflclan.ru/ [Recording Information] Resolution: 2560x1440 Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (WIndowed) In-Game Video Settings: Max Graphics with 4XMSAA Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel for CS:S with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, two options inbetween unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Source is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game pirating please check the Steam website for Valve titles. Credit to the mapper Struppi for the creation of Ancient Wrath, credit to the modding community for the weapon skins, a thank you to Redmoon for the scoreboard tweak and thanks to Vanya for sharing the fire grenade particles. [Custom skins] Background: http://css.gamebanana.com/guis/29519 Scoreboard: https://www.mediafire.com/?wrluua7gb3tbaf1 HUD fixed version: http://gamebanana.com/guis/31135 net_graph: http://gamebanana.com/guis/27320 Sleeves/Gloves: http://css.gamebanana.com/skins/76605 Knife: http://css.gamebanana.com/skins/119080 Hegrenade: http://css.gamebanana.com/skins/118044 P90: http://css.gamebanana.com/skins/85427 Dualies: http://gamebanana.com/skins/116933 Net_graph folder is A1, choose colour (I chose blue), small font (I chose this) Resource, SourceScheme. Copy that res file over to your custom resource folder. Full list in the description here https://www.youtube.com/watch?v=S-Qxu96xsdo [Populated Source Zombie Escape Servers] GFLClan - Zombie Escape - Canada - 149.56.146.128:27015 UNLOZE - Zombie Escape - Europe - 46.105.40.51:27015 Net4ALL - Zombie Escape - Russia - 46.174.53.69:27015 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 HDD's: 2 TB Storages Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_ancient ze_ancient_wrath ze_ancient_wrath_v1 ze_ancient_wrath_v1_fix ze_ancient_wrath_v1_fix2
Views: 11818 SoadY1991
Counter-Strike: Global Offensive - Zombie Escape Mod - ze_ashen_keep_v0_3_csgo1 - 1&3 - SteamGamers
 
14:53
CS:GO zombie escape mod multiplayer gameplay on stages 1 and 3 of the Dark Souls inspired Ashen Keep map ( ze_ashen_keep ) played by SoadY on the SteamGamers server Monday 22nd May 2017 at 05:23PM US EDT. Recorded with the software Shadowplay at 1440p 60fps with GeForce Experience package v2.11.4.0. http://fonts.spddl.de/ using the Acmo Display SSi font. [My Launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 300 (0 Unlimited) rest capped cl_showfps 1 (0-4?) Displays information cl_disablehtmlmotd 1 (0-1) disables adverts Net_graph 1 (Extra information on screen) net_graphproportionalfont 0 (0-1) small or large font Netgraph font is compressed by changing the language |-Viewmodel-| viewmodel_fov 68 viewmodel_offset_x 1.400000 viewmodel_offset_y 0.800000 viewmodel_offset_z -1.700000 cl_bob_lower_amt 5 viewmodel_presetpos 4 |-Crosshair-| cl_crosshairalpha 255 cl_crosshair_drawoutline 1 cl_crosshairthickness 1.5 cl_crosshair_outlinethickness 1.0 cl_crosshairstyle 4 cl_crosshairsize 2.4 cl_crosshairgap -1 cl_crosshairdot 0 cl_crosshaircolor_r/g/b 0, 195, 250 [Skins] PP-Bizon | Judgement of Anubis - Minimal Wear Glock-18 | Water Elemental - Minimal Wear USP-S | Kill Confirmed - Minimal Wear ★ M9 Bayonet | Tiger Tooth - Factory New [Map and server information] Game: Counter-Strike: Global Offensive Mod: Zombie Escape Platform: PC Map: ze_ashen_keep_v0_3_csgo1 Map Creator: Soft Serve Map Download: http://fastdl.gflclan.com/csgo/maps/ Host: SteamGamers Server Location: United States of America Server IP: 70.42.74.162:27015 Stage: 3 out of 3 Participants: 50+ players Website: http://www.steam-gamers.net/home.php [Recording Information] Resolution: 2560x1440P Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (Windowed) Overlay: MSI Afterburner In-Game Video Settings: Max graphics Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode for CS:GO set to Prefer Maximum Performance through the NVIDIA Control Panel with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, allow source options unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Global Offensive is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game piracy so please do check the Steam website for Valve titles. Credit to the mapper Soft Serve for the creation of ze_ashen_keep. [Some Populated Global Offensive Zombie Escape Servers] MAPEADORES - Zombie Escape - [Spain] 87.98.228.196:27040 GFLClan.com - Zombie Escape - [USA] - 216.52.148.47:27015 SteamGamers - Zombie Escape - [USA] - 70.42.74.162:27015 POSSESSION - Zombie Escape - [Japan] - 13.73.1.36:27017 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570LX 240MM Power Supply: EVGA SuperNova G2 1000W Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: GTX 1080 TI GIgabyte Aorus SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 SSD3: 1TB Samsung Evo 850 HDD's: 2TB Storage Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Headset: Sennheiser GSP 300 Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_ashen ze_ashen_keep ze_ashen_keep_v0 ze_ashen_keep_v0_3 ze_ashen_keep_v0_3_csgo ze_ashen_keep_v0_3_csgo1
Views: 6528 SoadY1991
Counter-Strike: Source - Zombie Escape Mod - ze_ffxii_feywood_b3_1- Legend Mode - GFL Server
 
09:20
CS:S zombie escape mod multiplayer gameplay on stage 5 Legend Mode of the Final Fantasy XII Feywood map ( ze_ffxii_feywood ) played by SoadY on the GFL server Saturday 28th January 2017 at 02:10AM US EST. Recorded with the software Shadowplay at 1440P 60fps with GeForce Experience package v2.11.4.0. [My launch and console commands] -high (Automatically makes the game an high priority) -novid (Loads the game without the video) -nojoy (Removes the joystick support) +mat_queue_mode 2 (default -1 automatic detection 2 Force uses multi-threaded mode) cl_forcepreload 1 (Preloads maps) fps_max 250 (0 Unlimited) rest capped net_graph 1 (Extra information on screen) cl_scoreboard_ct_color_red 0, green 100, blue 255 cl_scoreboard_t_color_red 255, green 0, blue 50 [Map and server information] Game: Counter-Strike: Source Mod: Zombie Escape Platform: PC Map: ze_ffxii_feywood_b3_1 Map Creators: Headshooter.SC and HaRyDe Map Download: http://bhs1.zecdn.ru/css-ze/maps/ Difficulty: Stage 5 Legend Mode Host: GFLClan Server Location: Montreal, Canada Server IP: 149.56.146.128:27015 Participants: 50 players Website: https://gflclan.ru/ [Recording Information] Resolution: 2560x1440 Display Mode: Fullscreen Windowed Aspect Ratio: 16:9 Widescreen Video Quality: 1440P HD FPS: 60 FPS FPS Counter: Shadowplay (WIndowed) In-Game Video Settings: Max Graphics with 4XMSAA Recording Software Used: ShadowPlay - Manual Mode, 2560x1440P, 100 bitrate @ 60fps Rendered/Compression Software Used: Sony Vegas Power Management Mode set to Prefer Maximum Performance through the NVIDIA Control Panel for CS:S with Shader Cache set to off. [My rendering settings] Disable resample, untick maintain aspect ratio, add colour correction, add sony levels, add sharpen, reduce audio levels and add the fade in fade out effect. MainConcept AVC/AAC (*mp4;*.avc) Internet HD 1080P with custom settings. 2560x1440P frame size, High profile, 60 framerate, two options inbetween unticked, none progressive scan, 1.0000 aspect ratio, reference frames 2, constant bitrate 50,000, number of slices 12, render using GPU if available, enable progressive download ticked and video rendering quality best. [Disclaimer] I do not claim any ownership for the game, the visuals, the audio tracks or the map content, all I take credit for is the recorded footage. I do not own any in-game features, sounds, player models, community related content. Both CS:S and CS:GO belong to and are owned by the company Valve. Counter-Strike: Source is community controlled on the custom modded servers and I have absolutely no say or control over the level of custom content used in the maps, nor the way these servers choose to operate with server specific content, nor can I be held responsible for the way the players choose to behave in-game. I do not condone game pirating please check the Steam website for Valve titles. Credit to Headshooter.SC and HaRyDe for the creation of ze_ffxii_feywood, credit to the modding community for the weapon skins, a thank you to Redmoon for the scoreboard tweak and thanks to Vanya for sharing the fire grenade particles. [Custom skins] Background: http://css.gamebanana.com/guis/29519 Scoreboard: https://www.mediafire.com/?wrluua7gb3tbaf1 HUD fixed version: http://gamebanana.com/guis/31135 net_graph: http://gamebanana.com/guis/27320 Sleeves/Gloves: http://css.gamebanana.com/skins/76605 Knife: http://css.gamebanana.com/skins/119080 Hegrenade: http://css.gamebanana.com/skins/118044 MAC-10: http://css.gamebanana.com/skins/134665 Fiveseven: http://gamebanana.com/skins/142932 Net_graph folder is A1, choose colour (I chose blue), small font (I chose this) Resource, SourceScheme. Copy that res file over to your custom resource folder. Full list in the description here https://www.youtube.com/watch?v=S-Qxu96xsdo [Populated Source Zombie Escape Servers] GFLClan - Zombie Escape - Canada - 149.56.146.128:27015 UNLOZE - Zombie Escape - Europe - 46.105.40.51:27015 Net4ALL - Zombie Escape - Russia - 46.174.53.69:27015 [PC Specifications and extras] Operating System: Microsoft Windows 10 Home Broadband: BT Infinity 2 80/20 FTTC (UK) CPU: Intel Core I7 4790K @ 4.5GHz Devil's Canyon Haswell Motherboard: Gigabyte Z97X-SOC Force RAM: 16GB Dual Channel DDR3 2133MHZ 16 GB (2x8) Cooler: Asetek 570XL 240MM Power Supply: EVGA SuperNova G2 1000W 80 Plus Gold Case: NZXT H440 Midi-Tower Monitor: Asus PG278Q ROG Swift @ 1440P 144HZ Video Card: Gigabyte GTX 980 G1 Gaming SSD: 250GB Samsung Evo 840 SSD2: 500GB Samsung Evo 850 HDD's: 2 TB Storages Keyboard: Razer Deathstalker Expert Gaming Keyboard Mouse: Razer Deathadder 2013 Mouse Mat: Razer Goliathus Control Controller: DualShock 4 Headset: Kingston HyperX Cloud Microphone: Blue Yeti Blackout Office Chair: Ikea Markus Swivel Chair Desk: Ikea Malm Desk [Random] ze_feywood ze_final_fantasy ze_final_fantasy_xii ze_ffxii ze_ffxii_feywood ze_ffxii_feywood_b3 ze_ffxii_feywood_b3_1
Views: 8287 SoadY1991

Counter strike extreme v5 more guns mod

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