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Half-Life 2: Episode Two G-man Scene [Heart-to-Heart] (1080p)
 
04:19
!! SPOILER ALERT !! Half-Life 2 - Episode G-man Scene, or better known his 'Heart to Heart' Video details: * 867.58mb * 1920x1080 * Highest settings available * Audio: 320kbps INFO This is the very popular G-man scene in Half-Life 2: Episode Two. During the Vortigaunt Rite to heal and save Alyx Vance from the Hunter attack in the beginning, G-man stops time again to allow you in another dream-like realm for a heart to heart. He talks about how he saved Alyx Vance from Black Mesa and what she is worth to you (and probably to him too). Also he says he is going to extract from you as some small repayment ode to your own survival. Finally he whispers a well known itle from a chapter from Half-Life: Prepare for UNFORSEEN CONSEQUENCES. After that, Alyx regains strength to stand-up and continue, still with her wounds on her back and story continues. I find this to be the best Gman scene ever created! Perhaps this can change when Episode Three comes out. Happy watching! TEXT: Gman's Words : - Doctor Freeman. I realize this moment may not be the most convenient for a heart-to-heart, but I had to wait until your friends were otherwise occupied. - There was a time they cared nothing for Miss Vance...When their only experience of humanity was a crowbar coming at them down a steel corridor. - When I plucked her from Black Mesa, I acted in the face of objections that she was a mere child and of no practical use to anyone... I have learned to ignore such naysayers when, quelling them? was out of the question. - Still, I am not one to squander my investments...and I remain confident she was worth far more than the initial...appraisal. - That's why I must now extract from you, some small repayment owed for your own survival. - See her safely to White Forest, Doctor Freeman. She may require more care than was previously the case. - I wish I could do more than keep an eye on you, but I have agreed to abide by certain...restrictions? - Mmm. Well... Now, Listen carefully my dear. When you see your... father, relay these words: 'Prepare for unforeseen consequences.' My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 4 Gigabite (2x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 176051 GamingReviews
Half-Life 2 Ending HD - Gman (1080p)
 
01:37
!! SPOILER ALERT !! Half-Life 2 Ending in HD with Gman Video details: * 172.67mb * 1920x1080 * Highest settings available * Audio: 320kbps INFO This is the ending from Half-Life 2 with the famous G-man scene. I find it to be a very nice and exciting scene especially for ending of course because it always makes you want to know more about that mysterious character and then again I want to continue the Half-Life story with Episode One and Episode Two. Have fun! My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 4 Gigabite (2x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 91854 GamingReviews
Google Doodle: Claude Debussy Doodle [Clair de Lune] Full HD/Laggfree (1080p)
 
02:16
Google Doodle about Claude Debussy (22/08/2013) Achille-Claude Debussy (22 August 1862 -- 25 March 1918) was a French composer. Along with Maurice Ravel, he was one of the most prominent figures associated with Impressionist music, though he himself intensely disliked the term when applied to his compositions. In France, he was made Chevalier of the Legion of Honour in 1903. A crucial figure in the transition to the modern era in Western music, he remains one of the most famous and influential of all composers. His music is noted for its sensory component and frequent eschewing of tonality. Debussy's work usually reflected the activities or turbulence in his own life. In French literary circles, the style of this period was known as symbolism, a movement that directly inspired Debussy both as a composer and as an active cultural participant. More about Claude Debussy: http://en.wikipedia.org/wiki/Claude_Debussy Google Doodles: http://www.google.com/doodles
Views: 46416 GamingReviews
Half-Life 2 Episode One - Opening Sequence HD (1080p)
 
01:40
!! SPOILER ALERT !! Half-Life 2 Episode One - Opening Sequence in HD Video details: * 238.74mb * 1920x1080p * Highest settings available * Audio: 320kbps INFO The opening sequence from Half-Life 2 Episode One. This is the only appereance that the G-man makes in this episode, and reveals somehow that he isn't unstoppable or godlike. However, who Gman is remains still a mystery troughtout the game and I'm not going to tell my theory about him... The only thing I can mention is that I hope he's not evil, at least neutral. Happy watching! My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 4 Gigabite (2x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 47009 GamingReviews
Metro 2033: OST - Riga [Jazzy music] (1080p)
 
01:47
Metro 2033: OST - Riga (Jazzy music style) Original Soundtrack was composed by Alexey Omelchuk and Geogogiy Beloglazov, (also known as Anthesteria) and was engineered by Dmitry Kuzmenko. ** Music information ** --------------------------------- This more light hearted and jazzy tune is played almost solely in Riga and Exhibition. It is always heard from record players. A dialogue between 2 Metro citizens can be heard in Exhibition station, home of Artyom: "Hey, where did you get that record?" "I got it from a Ranger for a ton of ammo" "You sure you don't regret it?" The Piano has the accompaniment with the help of a Contrabass playing the basnotes of the main chords. The Trombone has the first melody, which is at the second half of the soundtrack replaced by either a trumpet or a muted/softened trombone. --------------------------------- The sound has been uploaded without compression, so the quality sound of this soundtrack is guaranteed to be the best available on Youtube. DISCLAIMER: I do not owe any rights on this soundtrack, and monetization has been disabled by myself for the audio! Provided that I have no rights on this soundtrack, if the developers want me to remove the video, they are free to do so, just PM me on Youtube.
Views: 20185 GamingReviews
Mass Effect 2: Tali and Legion argue [Solved with Paragon] (1080p)
 
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YOU NEED ALL PARAGON. A FULL BAR!!!!!!!!!!!!! Not 99.9% BUT 100% Mass Effect 2 - Jack and Miranda argue, and solved with a full paragon bar. Video details: * 339.02mb * 1920x1080 * Highest settings available * Audio: 320kbps * Music in-game INFO You get the conflict between Tali and Legion after you have both completed their loyalty missions (it doesn't matter which one first). Tali has caught Legion scanning her Omni-tool by which he wanted to send information about the Flotilla back to the Geth, which is awful, and she wants to kill legion with a heavy pistol so calm them down. This can be done by either choosing one of the 2 members (by which you lose the loyalty from the other member that was not choosen), or charm/intimidate with paragon or renegade (I chose paragon). It is recommended that you have a near-full bar of paragon to keep both their loyalty as you even need more paragon than renegade to be able to pick up the charm option. Otherwise you will lose this member during the suicide mission, not giving you the No One Left Behind achievement, which is still a nice add-on in the achievements. NOTE: The suit I wear comes with the Kasumi - Stolen Memory DLC My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 4 Gigabite (2x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 33759 GamingReviews
Half-Life 2: Opening G-man HD (1080p)
 
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!! SPOILER ALERT !! Half-Life 2 Opening G-man in HD Video details: * 180.67mb * 1920x1080 * Highest settings available * Audio: 320kbps * Music: In-game INFO This the genious opening scene from Half-Life 2 with the mysterious G-man. This is also the first encounter with the G-man model from the Source Engine, but no real significant changes have been made, of course only the details and textures. He speaks with strange phrases which all contains hidden secrets (mostly are solved already by theories). The first time I played Half-Life 2 this was so exiting that I couldn't stop until the game was finished of course. Happy watching! My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 4 Gigabite (2x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 37705 GamingReviews
Portal 2: Turret Choir [Ending] *Raw Audio* (1080p)
 
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Portal 2 - Turret Choir at completion of the game. This is the original version in-game. If you want to see funny boosted versions, see the list below. 15FPS gives them male voices, 200FPS is barely noticably since the sound goes very high. Try them out, choose the ones you like. Keep in mind, this is was purely for the lolz, it's nothing special. * Portal 2 OST: Original Choir = http://www.youtube.com/watch?v=NtgEopoNbqQ * Portal 2 OST: Turret Choir @ 15FPS = * Portal 2 OST: Turret Choir @ 30FPS = * Portal 2 OST: Turret Choir @ 60FPS = http://www.youtube.com/watch?v=nmoP5Gm50Cw * Portal 2 OST: Turret Choir @ 80FPS = http://www.youtube.com/watch?v=ljrvn1Cfe_0 * Portal 2 OST: Turret Choir @ 100FPS = http://www.youtube.com/watch?v=kfh-PE6Mq7w * Portal 2 OST: Turret Choir @ 120FPS = * Portal 2 OST: Turret Choir @ 140FPS = * Portal 2 OST: Turret Choir @ 160FPS = * Portal 2 OST: Turret Choir @ 180FPS = * Portal 2 OST: Turret Choir @ 200FPS = ------------------------------------------------------------------------------------- * In-game info * - Enemies difficulty: Unavailable - Sound quality: High (Video sound: 320kbps VBR) - Resolution: 1920x1080 - Graphics: *World model: High *Texture quality: Very high *Shaders quality: High *Reflection: Reflect all *Anisotrophic Filtering: x16 *Enable Color Correction: Enabled *Vertical Sync: Enabled *MSAA (Anti-Aliasing): x4 *HDR: Full (if enabled) *Bloom: Enabled *Multi-Core Rendering: Enabled My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 8 Gigabite (4x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 7277 GamingReviews
Crysis Walkthrough: Level 3 - Relic [Part 2] HD 5870 Max (1080p)
 
08:30
Crysis Walkthrough - Level 3: Relic [Part 2] in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. Playlist: http://www.youtube.com/playlist?list=PL8C588F03ABBF0EED *** Relic (Parts) *** Part 1 = http://www.youtube.com/watch?v=MSZhRG-Szm4 Part 2 = http://www.youtube.com/watch?v=e1ucUH6KIp4 Part 3 = http://www.youtube.com/watch?v=ZS0vxDP-3KA Part 4 = http://www.youtube.com/watch?v=nHM1H8cJX5I ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 3: Relic * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 8 Gigabite (4x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 47040 GamingReviews
Metro: Last Light - Redemption, Good Ending, Alternative Ending Full HD [Save D6] (1080p)
 
06:40
The alternative and good ending from Metro: Last Light in Full HD. This will unlock the 'Redemtion' achievement. In order to unlock this ending, one must have triggered enough good or positivly moral actions in the game to convince the Dark Ones of your right to live or being saved. Doing so will save D6 from being detonated and will also spare Artyom, Khan and Miller. Artyom will also have a brief final conversation with the little Dark One before the Dark Ones departure to somewhere else. Examples of good moral actions are: - avoiding killing any enemies if possible. In Metro: Last Light this is pretty easy and there are at least 4 to 5 levels where you can COMPLETELY avoid any enemies from being killed. - On the level Bandits, make sure to save every woman and child and/or hostages in time! - Also, a few enemies will surrender when they spot you, so DON'T shoot those. - Saving the bear in the Garden from the watchers is very important, as well as sparing Pavel (This one is probably one of the most important, if not the most important one)! You can also spare Letnitsky, do so! - Listen to many conversations of all sort of people, preferably all of them. Contrary to belief, many people say that looting dead bodies is not allowed. This is WRONG for both Metro 2033 and Last Light. Loot as much as you can! The bad ending is triggered whenever one has not collected enough moral points in the game. When this happens, the little Dark One will simply not appear and you (Artyom) will blow up D6 and as such kill everyone at that location. Anna stays behind and is shown a few years later in Exhibition in Artyom his room with what would be their child. He asks if his papa was brave, by which she replies he was "The bravest of us all". This ending causes the death of Artyom, Khan, Miller and all the Red Line soldiers that were in D6 at the time. If you don't like that, consider going for the Redemption achievement. For a list of all moral points, go here: http://metrovideogame.wikia.com/wiki/Moral_Points#List_of_Moral_Points_in_Metro_Last_Light For those wanting to know if Anna would give birth to their Child in the redemption ending: Most likely yes (why wouldn't she?). It is not confirmed that they will pursue their relationship as before Artyom departed to D6 they seemed very distantly, but given the fact that the redemption ending learns Artyom the right things about the whole Metro and life in general, and that Anna says in the bad ending that he was the bravest of us all in a matter that she really cared about him it seems most likely that they would continue their relationship. Note that the above theory is just MY theory and does not bear any confirmation towards the plot of the game at all. I just think that sounds the most logical end, as I wouldn't see where it has to go wrong unless imaginating a lot of issues. Thanks for watching, this game is really worth all your time and attention. Support 4A Games for their incredible work! -JorisCeoen
Views: 32184 GamingReviews
Counter-Strike: Zombie Escape Mod - ze_5tazona_lg on Brotherhood
 
07:29
Counter-Strike 1.6: ze_5tazona_lg WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMKXZ_ZagVxXvbBZNClZ5W6m ● Server IP: 193.192.59.62:27027 (brotherhood-cs.pe.hu) ● Download link: http://gamebanana.com/maps/159537 ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Map Info * Creator(s) of the map: Jairito Mapper and Java This map is pretty big, features multiple routes and multiple pickup points. It's definitly one of the harder maps, especially the chapel that is difficult when not held correctly. Zombies on servers with block enabled can stack onto each other when the first climbing crate at the back of the chapel gets broken, to still reach the humans on the roof. Fun, hard and big, it's one of the better maps, but it really is impossible for zombies on servers with noblock on, so it's advised to play this map on server with block enabled (at least for zombies). --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze stazona ze 5tazona ze lg ze 5stazona lg ze_stazona ze_5tazona ze_stazona_lg ze_5tazona_lg --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is MAY - Terminus by Argofox and is used with permission (https://youtu.be/_N6Gqr9S8ek).
Views: 51468 GamingReviews
Mass Effect 2 - Joker's Mission [Full] (1080p)
 
05:59
Mass Effect 2 - Joker's Mission from the beginning till the end of it. Video details: * 1.45gig * 1920x1080 * All highest settins available * Audio: 320kbps * Music in-game INFO You acquire this mission after the Reaper IFF is nearly installed (EDI will mention this at any moment after the Reaper IFF mission). You can start this by accessing the Galaxy Map after EDI mentioned it (The point of no return). You go away with your allies while Joker and the crew that stayed on-board. During that time the Collectors come abord the Normandy SR-2 and you will play Joker for that instance. A very nice mission, and also a lot of humor (of course) with Joker (and EDI). You can die in this mission if you get too close to the Collectors that are carrying away crewmembers, so watch out. I played it on Insanity but I don't think anything changes for that because there is no figthing involved. My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 4 Gigabite (2x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 34565 GamingReviews
Crysis Wars - Official Trailer [Full] (1080p)
 
01:36
Crysis Wars - Official Trailer in HD INFO * Developpers: Crytek * Publishers: Electronic Arts * Distributors: Steam * Wikia: http://crysis.wikia.com/wiki/Crysis_Wars * More info: http://en.wikipedia.org/wiki/Crysis * Series: Crysis, Crysis: Warhead * System Requirements (minimum): - Windows® XP(SP2)/Vista/ Windows 7 - Intel® Pentium® 4 2.8 GHz (3.2 GHz for Vista), Intel Core 2.0 GHz (2.2 GHz for Vista), AMD Athlon 2800+ (3200+ for Vista) or better - 1.0 GB RAM (XP) or 1.5 GB RAM (Vista) - DVD-ROM drive - 15Gb available HDD Space (Crysis: Warhead inclusive) - NVIDIA® GeForce® 6800 GT, ATI® Radeon® 9800 Pro (Radeon X800 Pro for Vista) or better - Graphics: 256 MB - Sound: DirectX 9.0c compatible - Internet connection. - DirectX® 9.0c or 10 Crysis Wars is the multiplayer version which comes with Crysis: Warhead. However, it is available as a multiplayer appart from Crysis: Warhead. Anyway, the game is very nice, and has of course very high-end graphics for a multiplayer game. You have still, as always in multiplayer, some details and objects that have been lowered from quality for the smoothness of the game and for servers to run better. Anyway, the most importance is the gameplay, not the graphics. You have many options available, as well as completely upgraded to totally unupgraded weapons. Combine it with the well-known nanosuit techs: Maximum Strength, Maximum Armor, Maximum Speed, Cloak (which is by far the most preferable) and weapon-customization. For a multiplayer the game has reached it's most important factors with succes, and is for sure a recommendation if you are looking for an unique multiplayer game. Also, it has dedicated servers so don't worry about that! And anyway, you should try Crysis and Crysis: Warhead also, they are truly magnificent games which will change your gaming experience for ever! The game features CryEngine 2 where you can create your own maps (Single and Multiplayer) and it's very user-friendly! My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 8 Gigabite (4x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 47801 GamingReviews
Counter-Strike: Zombie Escape Mod - ze_Dust2_Fix1 on WorldCS
 
05:15
Counter-Strike 1.6: ze_dust2_fix1 WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMKXZ_ZagVxXvbBZNClZ5W6m ● Server IP: 89.40.233.34:27015 (WorldCS.RU) ● Download link: https://gamebanana.com/maps/188086 ● MERCHANDISE [MUGS & IPHONE CASE] https://teespring.com/en-GB/gamingreviews-mug#pid=522&cid=101870&sid=front ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt --------------------------------------------------------------- * Video segments * First round (Win): 00:05 Final round: 02:31 --------------------------------------------------------------- * Map Info * Creator(s) of the map: F.K. A slightly upgraded version of the older dust2 Zombie Escape map (which was also named dust1, which it technically is because there's no Dust2 here, it's all Dust1). It feels the same to the point where I can't really tell what difference there is, except for the lighting being a bit different. So, all-in-all the old map was a recommendation, so this one is as well, but you could just as well be playing the original. --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze dust2 ze dust2 fix ze dust2 fix1 ze_dust2 ze_dust2_fix ze_dust2_fix1 --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is Rewayde - DREAMS by Argofox and is used with permission (https://youtu.be/0JtZOZroRCw).
Views: 28887 GamingReviews
Crysis Walkthrough: Level 2 - Recovery [Part 3] HD 5870 Max (1080p)
 
06:53
Crysis Walkthrough - Level 2: Recovery [Part 3] in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. Playlist: http://www.youtube.com/playlist?list=PL8C588F03ABBF0EED *** Recovery (Parts) *** Part 1 = http://www.youtube.com/watch?v=PPmaRaQGzvY Part 2 = http://www.youtube.com/watch?v=SQ8sGXmTlgI Part 3 = http://www.youtube.com/watch?v=xK0Mt_FqHmA ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 2: Recovery * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 8 Gigabite (4x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 52810 GamingReviews
Crysis Walkthrough: Level 8 - Paradise Lost [Part 1] HD 5870 Max (1080p)
 
08:08
Crysis Walkthrough - Level 8: Paradise Lost [Part 1] in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. *** Paradise Lost (Parts) *** Part 1 = http://www.youtube.com/watch?v=jiEvWBY-7MA Part 2 = http://www.youtube.com/watch?v=PVT9NifUR68 ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 6: Awakening * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 49995 GamingReviews
Crysis Walkthrough: Level 10 - Ascension HD 5870 Max (1080p)
 
06:46
Crysis Walkthrough - Level 10: Ascension in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. Playlist: http://www.youtube.com/playlist?list=PL8C588F03ABBF0EED ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 10: Ascension * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 42004 GamingReviews
Mass Effect 2 - Jack and Miranda argue [Solved with Paragon] (1080p)
 
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Mass Effect 2 - Jack and Miranda argue, and solved with a full paragon bar. Video details: * 286.64mb * 1920x1080 * Highest settings available * Audio: 320kbps INFO You get the conflict between Jack and Miranda after you have both completed their loyalty missions (it doesn't matter which one first). They will be yelling at each other about something that Cerberus did wrong (again) and you need to talk them down. This can be done by either choosing one of the 2 members (by which you lose the loyalty from the other member that was not choosen), or charm/intimidate with paragon or renegade (I chose paragon). It is recommended that you have a near-full bar of paragon to keep both their loyalty as you need more paragon than renegade to be able to pick up the charm option. Otherwise you will lose this member during the suicide mission, not giving you the No One Left Behind achievement which is still a nice add-on in the achievements. NOTE: The suit I wear comes with the Kasumi - Stolen Memory DLC My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 4 Gigabite (2x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 63278 GamingReviews
Counter-Strike: Zombie Escape Mod - ze_Egypt on ProGaming (1080p - 60FPS)
 
07:30
Counter-Strike 1.6: ze_Egypt WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMKXZ_ZagVxXvbBZNClZ5W6m ● Server IP: 164.132.204.183:27016 (ProGaming.ba) ● Download link: http://gamebanana.com/maps/175652 ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Map Info * Creator(s) of the map: Hiubert A pretty cool map for 1.6 Zombie Escape that actually makes good use of the limited lighting capabilities. It also offers multiple routes, combined with parkour elements. It definitly has the egypt thematic material to make you feel like you're escaping a secret tombe in a pyramid. --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze egypt ze egpty ze_egypt ze_egpty --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is MAY - Terminus by Argofox and is used with permission (https://youtu.be/_N6Gqr9S8ek).
Views: 159980 GamingReviews
Counter-Strike: Zombie Escape Mod - ze_Lift_Escape_b5 on Brotherhood
 
06:42
Counter-Strike 1.6: ze_Lift_Escape_b5 WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMKXZ_ZagVxXvbBZNClZ5W6m ● Server IP: 193.192.59.62:27027 (brotherhood-cs.pe.hu) ● Download link: N/A ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Video segments * First round: 00:05 Final round (Win): 02:33 --------------------------------------------------------------- * Map Info * Creator(s) of the map: Java Medium-sized map involving elevators to escape. A pretty fun and tense map if you stay behind to cover your escaping companions. A recommendation to play. --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze escape ze lift ze escape lift ze lift escape ze_lift ze_escape ze_escape_lift ze_lift_escape --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is MAY - Terminus by Argofox and is used with permission (https://youtu.be/_N6Gqr9S8ek).
Views: 123878 GamingReviews
Counter-Strike Source: Zombie Escape - ZE_ROOFTOP_RUNAWAY_V1 (1080p)
 
03:42
Counter-Strike: Source - ze_rooftop_runaway_v1 (1080p) Download link: http://www.gamebanana.com/maps/46921 Playlist: http://www.youtube.com/playlist?list=PLE6A50F754D876FFD&feature=viewall * Map Info * Creator(s) of the map: Roger Gargantua The first of his rooftop runaway maps. It's fun, and gets a lot of pressure when the zombies are right behind you when you try to jump throught windows and over boxes! There are 2 principal ways to escape: Via the rooftops, or via the road which is mainly open space. Choose what you think is the best, and reach the train by time of departure! Have fun! --------------------------------------------------------------------------------­-------- General info in-game: * All models are HD (World views). This for the quality of the game, as the standard models are very undetailed. * AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one. * Desert Eagle and grenades are same model but another skin. * Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality * At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance. GAMEPLAY MODE: Zombie Escape * ze stands for Zombie Escape, and is one of the most funniest mods in css that you can find. The game starts with equal teams in T's and CT's and after 8-10 seconds, one player turns into a zombie and must try to hit other players with his single knife... With a bit of luck, he can already hit 3-5 people in a row, and then the epidemy continiues. Otherwise, you have zombie-hunters, which try to kill the first zombie for a quick win (=boring). Zombies have around 2500-3000 health, players the traditional 100hp. Humans must survive to keep the human race alive, otherwise they will be destroyed for an unending life of torment! Have fun! My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series (ATI HD5870) - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 399999 GamingReviews
Counter-Strike Global Offensive: Zombie Escape - ze_Sunlight_v2_0_p8 [Stage 5] on GFL
 
06:07
Counter-Strike: Global Offensive - ze_Sunlight_v2_0_p8 [Stage 5] WIN on GFL (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd ● Server IP: 216.52.148.47:27015 (GFL) ● Download link: http://gamebanana.com/maps/183259 (CS:S version) ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Map Info * Creator(s) of the map: Soft Serve This is strangely the first map I have seen from this mapper. Strangely, because he has already released 2 other maps that look pretty impressive (ze_journey_v1_2 and ze_ashen_keep_v0_3). I have seen none of these maps in rotation, ever. It might be that they have already on CS:S, which I haven't delved too deeply into at this point in time. In any event, it's been a fun discovery to see that Soft Serve is simply great at mapping Zombie Escape levels. They are fun, they have context and most of all they are pretty, something that lacks considerably in many other maps. Sunlight is a map consisting of 5 levels with multiple bossfights. A recommendation! --------------------------------------------------------------- * Skins (in video) * PP-Bizon: Osiris - StatTrack (Factory New) Tec-9: Avalanche - StatTrack (Factory New) Knife: Karambit Fade - StatTrack (Factory New) FYI: My Karambit TrueFade (StatTrack - Factory New) is not for sale. It is useless to add me for a trade offer, I never accept any trade offers whatsoever. My knife will only be sold through OpSkins or BitSkins. --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze sunlight ze light ze sun ze sunlight v2 ze_sun ze_light ze_sunlight ze_lightsun ze_sunlight_v2_0 ze_sunlight_p8 --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is MAY - Terminus by Argofox and is used with permission (https://youtu.be/_N6Gqr9S8ek).
Views: 32730 GamingReviews
Crysis Walkthrough: Level 8 - Paradise Lost [Part 2] HD 5870 Max (1080p)
 
09:55
Crysis Walkthrough - Level 8: Paradise Lost [Part 2] in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. *** Paradise Lost (Parts) *** Part 1 = http://www.youtube.com/watch?v=jiEvWBY-7MA Part 2 = http://www.youtube.com/watch?v=PVT9NifUR68 ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 8: Paradise Lost * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 47344 GamingReviews
Counter-Strike: Zombie Escape Mod - ze_Escapetrain on ProGaming + ILLUMINATI PLAYER
 
04:59
Counter-Strike 1.6: ze_escapetrain WIN (1080p - 60FPS) ● Server IP: 164.132.204.183:27016 (Progaming.ba) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMKXZ_ZagVxXvbBZNClZ5W6m ● Download link: N/A ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Facebook: https://www.facebook.com/gamingreviewsyt ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Video segments * First round (Win): 00:05 Final round: 02:13 Illuminati player: 3:00 --------------------------------------------------------------- * Map Info * Creator(s) of the map: / A very short map, although tense, and enjoyable for both sides. It has branching paths, although all the alternative options don't lead anywhere, trapping unwary players if they are followed by the zombies at all. Boosting can be used by zombies to get others over the gates and walls where the surviving humans are defending, as they wait for the train to come by. Once they got on it, however, it can be a hard time to ditch off zombies as they try to stay on the trains. Shooting them off helps, as it almost instantly kills them due to electricity. A great, albeit short map, and as a result recommended! --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze escapetrain ze train ze_train ze_trainescape ze_escapetrain --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself, with 'ANIME WORLD' from 'moo' as base material (https://soundcloud.com/frostrific/killmee). Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is 'AMPYX - Rise' by Argofox and is used with permission (https://youtu.be/1YBkV-zQxss).
Views: 17394 GamingReviews
Counter-Strike Source: Zombie Escape - ze_Rooftop_Runaway1_v4 on GFL (Fighting TRAINS!)
 
04:02
Counter-Strike Source: ze_rooftop_runaway1_v4 WIN on Unloze (1080p - 60FPS) ● Server IP: 149.56.146.128:27015 (GFL) ● Playlist: https://www.youtube.com/playlist?list=PLE6A50F754D876FFD ● Download link: http://gamebanana.com/maps/46921 (v1 version only) ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * SKINS + Links * ۩ MP5 (By MRDeadlyFPS, NightmareMutant, Zavaro, modelistmax & tigg) ● Download link: http://gamebanana.com/skins/144236 ۩ Dual Elites (By Studio: KOPASSUS Incorporated) ● Download link: http://gamebanana.com/skins/120723 ۩ Knife (By Little Soap & SpiceMustFlow) ● Download link: http://gamebanana.com/skins/106429 --------------------------------------------------------------- * Map Info * Creator(s) of the map: Roger Gargantua A lovely small map, with parkour and traps coupled with the classical train-escape. Gargantua continues his precious work and keeps the overall innocent ambition for making iconic maps. Definitly a recommendation, as it can really be fun! The train-zombies got transformed by the admin, it's not part of the original map. --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze roof ze top ze roof top ze rooftop ze run ze away ze run away ze runaway ze rooftop runaway ze_rooftop ze_runaway ze_roof ze_rooftop_runaway ze_runaway_rooftop ze_rooftop_runaway1 ze_rooftop_runaway2 ze_rooftop_runaway3 ze_rooftop_runaway4 ze_rooftop_runaway1_0 ze_rooftop_runaway1_v1 ze_rooftop_runaway1_v2 ze_rooftop_runaway1_v3 ze_rooftop_runaway1_v4 --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is Inova - Revival by Argofox and is used with permission (https://youtu.be/IUE4z0zhj70).
Views: 229295 GamingReviews
Far Cry Walkthrought: Level 6 - Treehouse [Part 1/2] (1080p)
 
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Far Cry Walkthrough - Level 6: Treehouse [Part 1/2] in Full HD! Click here for the playlist: http://www.youtube.com/view_play_list?p=02B42AEBEFEA29AB *** Treehouse (Parts) *** Part 1 = Part 2 = ------------------------------------------------------------------------------------------------------------- == Run Far Cry on Windows 7 (64x) == - Download all the official patches (available on http://www.ubi.com/us/downloads/info.aspx?dlid=691) v1.1 till v1.4. If you haven't installed any of them before, download the complete patch pack which updates from v1.0 directly to v1.4 - After you have done that, download the AMD 64x patch for Windows 7. Beware that this patch has a big file size, and installs almost 2gb of extra files! It CAN happen that after all these installs, it still won't work. You should search for forums to solve it by then! == Video Notes == Appearantly, my videos for Far Cry have a superb quality (Actually the RAW-quality in-game) so I recommend everyone to watch it in 1080p! == Level Info == * Difficulty: Challenge (Not too difficult, not too easy) * Settings: Very High (Water Ultra High) * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 11313 GamingReviews
CSS: Zombie Escape - ZE_MIRROR'S_EDGE_PF_A [Level = Easy] (1080p)
 
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Counter-Strike: Source - ze_mirror's_edge_pf_a [Level = Easy] (1080p) Download link: None (Connect to ze.plaguefest.com in Counter-Strike Source to connect to their server and hopefully once it's nominated, this map will be downloaded) Playlist: http://www.youtube.com/playlist?list=PLE6A50F754D876FFD&feature=viewall Server: PlagueFest (IP = 69.162.109.181:27015) * Map Info * Creator(s) of the map: Dark Arrw & Trankimazin Music: Lisa Miskovsky (Still Alive) Mirror's Edge itself is a great game because it's so unique. This map just represents a glimp of what the game is, but the aspect is really there! I think of this map as one of the more unique among the zombie escape maps. It's totally different, and you really must look in front of you to watch for drops and traps, while the zombies are right after you (if you are lucky, none of them will because the majority of the people cannot finish this map). You must try it! Good luck, and have (flying) fun! WARNING: This map has been decompiled for an re-edit and has been transformed into an Pf-version of the map. This includes a lot of extra features and fixes. Despite all these reasons, out of respect for the original author, the editor has not been mentioned in the map. As a result of these reasons, this map is only available on the server(s) that the gaming community 'PlagueFest' owns. I apologize for any possible inconviences! --------------------------------------------------------------------------------­-------- General info in-game: * All models are HD (World views). This for the quality of the game, as the standard models are very undetailed. * AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one. * Knife is reversed for even more visuals! * Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality * At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance. GAMEPLAY MODE: Zombie Escape * ze stands for Zombie Escape, and is one of the most funniest mods in css that you can find. The game starts with equal teams in T's and CT's and after 8-10 seconds, one player turns into a zombie and must try to hit other players with his single knife... With a bit of luck, he can already hit 3-5 people in a row, and then the epidemy continiues. Otherwise, you have zombie-hunters, which try to kill the first zombie for a quick win (=boring). Zombies have around 2500-3000 health, players the traditional 100hp. Humans must survive to keep the human race alive, otherwise they will be destroyed for an unending life of torment! Have fun! My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series (ATI HD5870) - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 24271 GamingReviews
Counter-Strike Global Offensive: Zombie Escape - ze_Minecraft_Adventure_v1_3d (Stage 1) on GFL
 
05:20
Counter-Strike: Global Offensive - ze_minecraft_adventure_v1_3d (Stage 1) WIN on GFL (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd ● Server IP: 216.52.148.47:27015 (GFL) ● Download link: http://gamebanana.com/maps/186836 ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Map Info * Creator(s) of the map: Cuniczek This version of Minecraft Adverntures is arguably a lot harder than its precedors, and makes it just that tiny bit more challenging. Especially the bossbattles are a lot more intense and require the effort of the entire team. Overall it's a huge improvement over the older minecraft map (which on its own is still very cool!). It has multiple levels, some special items, features custom playermodels and more! It's definitly a recommendation for the average zombie escape fan. --------------------------------------------------------------- * Skins (in video) * P90: Module - StatTrack (Factory New) Tec-9: Avalanche - StatTrack (Factory New) Knife: Karambit Fade - StatTrack (Factory New) FYI: My Karambit TrueFade (StatTrack - Factory New) is not for sale. It is useless to add me for a trade offer, I never accept any trade offers whatsoever. My knife will only be sold through OpSkins or BitSkins. --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze minecraft ze adventure ze adventures ze minecraft adventure ze minecraft adventures ze_minecraft ze_adventure ze_adventures ze_minecraft_adventure ze_minecraft_adventures ze_minecraft_adventure_v1 ze_minecraft_adventure_v1_1d ze_minecraft_adventure_v1_2d ze_minecraft_adventure_v1_3d --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is MAY - Terminus by Argofox and is used with permission (https://youtu.be/_N6Gqr9S8ek).
Views: 75759 GamingReviews
Counter-Strike Global Offensive: Zombie Escape - ze_Greencity_Fix [Normal] on GFL (1080p - 60FPS)
 
03:31
Counter-Strike: Global Offensive - ze_Greencity_Fix [Normal] WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd ● Server IP: 216.52.148.47 (GFL) ● Download link: http://gamebanana.com/maps/169585 ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Map Info * Creator(s) of the map: DimeX One of the pioneer Zombie Escape maps made solely for CS:GO, after ze_Inboxed from the same author. This map features many different levels with different routes in the same city. They're mostly short and tense, but can grow repetitive over time as the levels recycle and the paths remain the same. Still, I think it's one of those great intermezzo maps that stay away from huge effects and boss battles while still offering enough time and fun. --------------------------------------------------------------- * Skins (in video) * M4A4: Default P250: Metallic DDPAT (Factory New) Knife: Karambit Fade - StatTrack (Factory New) --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze green ze city ze greencity ze fix ze greenfix ze greencity fix ze_green ze_city ze_greencity ze_fix ze_greenfix ze_cityfix ze_greencity_fixed --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is MAY - Terminus by Argofox and is used with permission (https://youtu.be/_N6Gqr9S8ek).
Views: 4060 GamingReviews
Counter-Strike Global Offensive: Zombie Escape - ze_Jurassicpark_c1v4_p2 on GFL
 
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Counter-Strike: Global Offensive - ze_jurassicpark_c1v4_p2 WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd ● Server IP: 216.52.148.47 (GFL) ● Download link: http://css.gamebanana.com/maps/154867 ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Map Info * Creator(s) of the map: ButterKnife A short map that offers no secondary routes or objectives and is extremely easy to win (often won on the first try). It is fun however to try to evade the dinosaur in the cage, but it will quickly wear off as the repetitive gameplay offers no extras. --------------------------------------------------------------- * Skins (in video) * AK47: Vulcan - Stattrack (Factory New) Knife: Falchion Fade - Stattrack (Factory New) --------------------------------------------------------------- General info in-game: * All models are HD (World views). This for the quality of the game, as the standard models are very undetailed. * AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one. * Desert Eagle and grenades are same model but another skin. * Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality * At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance. GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze jurassic ze jurassic park ze jurrasic ze park jurassic ze jurassicpark c1v4 p2 ze_jurassic ze_jurrasic ze_jurrasik ze_jurassicpark --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting and ending song is by Jonathan Colling (CMR3) and is used with permission.
Views: 3695 GamingReviews
Counter-Strike: Zombie Escape Mod - ze_Hawk on ProGaming
 
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Counter-Strike 1.6: ze_hawk WIN (1080p - 60FPS) ● Server IP: 164.132.204.183:27016 (Progaming.ba) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMKXZ_ZagVxXvbBZNClZ5W6m ● Download link: N/A ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Video segments * First round: 00:05 Second round: Final round (Win): --------------------------------------------------------------- * Map Info * Creator(s) of the map: / Small, but tense, and an incredibly crazy ending where zombies are almost pressed against the humans with such little space, that the utmost control over shooting and reloading is required from everyone on the team. Fair chances for both teams, with interesting paths and pickup spots. Very interesting map that lends ZM elements as well. Definitly a recommendation! Enjoy! --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze hawk ze_hawk ze_hawk map ze_hawk_map ze_hawk download --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself, with 'ANIME WORLD' from 'moo' as base material (https://soundcloud.com/frostrific/killmee). Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is 'AMPYX - Rise' by Argofox and is used with permission (https://youtu.be/1YBkV-zQxss).
Views: 10330 GamingReviews
Crysis Walkthrough: Level 7 - Core [Part 2] HD 5870 Max (1080p)
 
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Crysis Walkthrough - Level 7: Core [Part 2] in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. Playlist: http://www.youtube.com/playlist?list=PL8C588F03ABBF0EED *** Core (Parts) *** Part 1 = http://www.youtube.com/watch?v=xLu8lZwRdQk Part 2 = http://www.youtube.com/watch?v=r4Ise6hz6CU ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 7: Core * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 72538 GamingReviews
Super Smash Bros. Brawl: Metaknight - Moveset (1080p)
 
05:03
Super Smash Bros. Brawl - Metaknight Moveset (Full HD, 1080p) Complete playlist: http://www.youtube.com/playlist?list=PLCDC122E79A4B221B Metaknight: http://www.ssbwiki.com/Meta_Knight_(SSBB) ------------------------------------------------------------------------------------- *** Character Information *** Metaknight hails from the Kirby universe and is the main antagonist in the series. He makes his first appearance in SSBB as one of the 35 playable characters. He is widely regarded as one of the strongest and fastest characters in the game. Ranked 1th on the tier list, he is also considered to be farily overpowered compared to all other characters. For several reasons, Metaknight has been banned from the tournaments, stating that no matchup is considered to be a disadvantage for Metaknight. *** PROS *** - Metaknight's strength comes from his speed and his ability to jump 6 times like Kirby. He has a ridicilous priority in his attacks and suffers nearly 0 lagg in his attacks. - He has an amazing aerial game, often being able to hold off enemies from the stage by either edgeguarding (he also has an amazing edgeguarding game!) or by flying directly towards them at the barriers of the environment creating an unpassable wall of pain. - Unpredictable play, such as his Tornado (which also has superior priority) - He can glide twice and fly throught platforms. - Is difficult to KO despite his lightweight. - Has 2 reliable KO moves (down smash and up special) - Has an amazing recovery *** CONS *** - Lightweight, can easily be KO'ed by heavier characters and flies off easily. Still has an surprising survivability though! - He lacks both projectiles & meteor smash - Gets into a helpless state after ANY of his four specials! - Weak Final Smash *** Video information *** I used the Dolphin Emulator to record at a 1080p profile. It provides amazing quality and Anti-Aliasing, removes the edges. Anisotrophic filtering, RAW sound etc... (You could consider it as Brawl on the PS3...? I have no PS3 though). The program I used is a legal version of FRAPS (v3.4.7). - Resolution: 1920x1080 - FPS: 60 (in-game) and 30 for Youtube - MSAA x4 - AF x16 - Textures on highest settings - Rendered at 50000kbps *** My Computer *** - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = Club 3D ATI Radeon HD 5870 - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Cooling: * 2x120mm ANTEC fans * 3xTriCoolLED ANTEC Fans * 1x120mm Scythe Mugen 2 rev.B SCMG-2100 (CPU Cooler) * Fan controller Scythe Kaze Q8 KQ02-BK-3.5 - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 46400 GamingReviews
CSGO: Zombie Escape Mod - ze_Onahole_b2_3 (Level 3) on GFL
 
06:14
Zombie Escape on Counter-Strike: Global Offensive - Map: ze_onahole_b2_3 (Level 3) WIN (1080p - 60FPS) ● Server IP: 216.52.148.47:27015 (GFL) ● CSGO Zombie Escape Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd ► ALL CSGO ZOMBIE ESCAPE SERVERS and IP's GFLclan IP: 216.52.148.47:27015 GamersUnited IP: 95.172.92.196:27015 Mapeadores IP: 87.98.228.196:27040 SteamGamers IP: 70.42.74.162:27015 ► LINKS Merchandise: https://teespring.com/en-GB/gamingreviews-mug#pid=522&cid=101870&sid=front [MUGS & IPHONE CASE] Twitter: https://twitter.com/GamingReviewsYT Twitch: https://www.twitch.tv/gamingreviews_yt Facebook: https://www.facebook.com/gamingreviewsyt Download link: N/A ► MAP INFO Creator(s) of the map: Onahole Ahem... Quite an extraordinary map on its own. It goes without saying that if you actually know the meaning of the term 'onahole', you can already expect what it is you're thinking right now. Onahole is a very suggestive map that is seriously not one of the common type of playable maps in CS:GO for Zombie Escape. Onahole indeed does what it does, and it's a very funny one at that. It does also consider actual gameplay, and plays out relatively fine, although NONE of the bosses are really hard, and after you defeat any of them, zombies have just no chance unless you have fewer than 4 humans left. This video is censored to keep it in line with the YouTube community guidelines. Other than that, it's definitly a recommendation, though not to be taken too seriously. ► CSGO CUSTOM SKINS PP-Bizon: Tempered (FN) USP-S: Tempered (FN) Knife: Vorax Knife (Custom) ► MUSIC Ending song: https://youtu.be/1YBkV-zQxss (RISE - Ampyx)
Views: 103343 GamingReviews
Counter-Strike Source: Zombie Escape - ze_LOTR_Minas_Tirith_v3_5 [Part 1 - Osgiliath (NM)] Unloze
 
06:13
Counter-Strike Source: ze_LOTR_minas_tirith_v3_5 [Part 1 - Osgiliath in Normal Mode] WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLE6A50F754D876FFD ● Server IP: 151.80.230.149:27015 (Unloze) ● Download link: TBA ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * SKINS + Links * ۩ P90 (By Studio: 586 Studios) ● Download link: http://gamebanana.com/skins/118437 ۩ Dual Elites (By Studio: KOPASSUS Incorporated) ● Download link: http://gamebanana.com/skins/120723 ۩ Knife (By Little Soap & SpiceMustFlow) ● Download link: http://gamebanana.com/skins/106429 --------------------------------------------------------------- * Map Info * Creator(s) of the map: Hannibal [SPA] & Kaemon The scale of this map is, least to say, enormous. Not just the bare scale literally, but figuratively. The gameplay mechanics and behind-the-scenes functions to make all of what makes Minas Tirith work are baffling, mind-blowing and something to aspire to. If you thought Mako Reactor or Predator were the culmination of Zombie Escape, think again. Minas Tirith, however, is not my most favorite map. It is probably second to Predator, in my opinion. Not because I'm willing to be a dick or because I think it has more flaws, no. The map has a build-up across all its levels that is so seamless, only a master like Hannibal could pull it off. But, in contrary to Predator, I find Minas Tirith to be too long. By the time people are understanding what is to happen, or what should be done, half the servers usually empty (slowly, but surely). Despite that, the amount of fun I had while playing this map has rarely been accomplished by others, and the innovation and trend that Minas Tirith put forward for other mappers to use has only been paralleled by Mako and Predator at the time. You cannot call yourself a Zombie Escape veteran without having been witness, or active participant in an Extreme victory of Minas Tirith. --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze lotr ze lord of the rings ze lotr minas ze lotr tirith ze minas tirith ze lotr tirith minas ze lotr minas tirith v3 ze_lotr ze_minas ze_tirith ze_lotr_minas ze_lotr_tirith ze_lotr_minas_tirith ze_lotr_tirith_minas ze_minas_tirith ze_tirith_minas ze_lotr_minas_tirith_v1 ze_lotr_minas_tirith_v2 ze_lotr_minas_tirith_v3 ze_lotr_minas_tirith_v3_1 ze_lotr_minas_tirith_v3_2 ze_lotr_minas_tirith_v3_3 ze_lotr_minas_tirith_v3_4 ze_lotr_minas_tirith_v3_5 ze_minas_tirith_v1 ze_minas_tirith_v2 ze_minas_tirith_v3 ze_minas_tirith_v3_1 ze_minas_tirith_v3_2 ze_minas_tirith_v3_3 ze_minas_tirith_v3_4 ze_minas_tirith_v3_5 --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is Inova - Revival by Argofox and is used with permission (https://youtu.be/IUE4z0zhj70).
Views: 2613 GamingReviews
Far Cry Walkthrough: Level 2 - Carrier (1080p)
 
09:29
Far Cry Walkthrough - Level 2: Carrier in Full HD! Click here for the playlist: http://www.youtube.com/view_play_list?p=02B42AEBEFEA29AB ------------------------------------------------------------------------------------------------------------- == Run Far Cry on Windows 7 (64x) == - Download all the official patches (available on http://www.ubi.com/us/downloads/info.aspx?dlid=691) v1.1 till v1.4. If you haven't installed any of them before, download the complete patch pack which updates from v1.0 directly to v1.4 - After you have done that, download the AMD 64x patch for Windows 7. Beware that this patch has a big file size, and installs almost 2gb of extra files! It CAN happen that after all these installs, it still won't work. You should search for forums to solve it by then! == Video Notes == Appearantly, my videos for Far Cry have a superb quality (Actually the RAW-quality in-game) so I recommend everyone to watch it in 1080p! == Level Info == * Difficulty: Challenge (Not too difficult, not too easy) * Settings: Very High (Water Ultra High) * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 22757 GamingReviews
Crysis Walkthrough: Level 1 - Contact [Part 1] HD 5870 Max (1080p)
 
10:21
Crysis Walkthrough - Level 1: Contact [Part 1] in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. No commentary. Playlist: http://www.youtube.com/playlist?list=PL8C588F03ABBF0EED *** Contact (Parts) *** Part 1 = http://www.youtube.com/watch?v=wWk5ycbtLDA Part 2 = http://www.youtube.com/watch?v=5ViG_uWeUEk Part 3 = http://www.youtube.com/watch?v=b3ObE6AReVk ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 1: Contact * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 8 Gigabite (4x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 518030 GamingReviews
CSS: Zombie Escape - ZE_GODS_WRATH_V3_6B (1080p)
 
12:51
Counter-Strike: Source - ze_gods_wrath_v3_6b (1080p) Download link: http://www.gamebanana.com/maps/154462 Playlist: http://www.youtube.com/playlist?list=PLE6A50F754D876FFD&feature=viewall * Map Info * Creator(s) of the map: GrandOp Gods Wrath is perhaps one of the most difficult maps, and severe teamwork is needed for victory here. Backup and constant offholding is needed at the end! Since teamwork almost never applies in public servers, you will most likely end in never being able to complete this map. However, as the versions are updated, it is been made easier for humans because somewhere it's too easy for the zombies. But still good luck! --------------------------------------------------------------------------------­-------- General info in-game: * All models are HD (World views). This for the quality of the game, as the standard models are very undetailed. * AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one. * Desert Eagle and grenades are same model but another skin. * Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality * At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance. GAMEPLAY MODE: Zombie Escape * ze stands for Zombie Escape, and is one of the most funniest mods in css that you can find. The game starts with equal teams in T's and CT's and after 8-10 seconds, one player turns into a zombie and must try to hit other players with his single knife... With a bit of luck, he can already hit 3-5 people in a row, and then the epidemy continiues. Otherwise, you have zombie-hunters, which try to kill the first zombie for a quick win (=boring). Zombies have around 2500-3000 health, players the traditional 100hp. Humans must survive to keep the human race alive, otherwise they will be destroyed for an unending life of torment! Have fun! My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 36037 GamingReviews
Crysis Walkthrough: Level 1 - Contact [Part 2] HD 5870 Max (1080p)
 
10:05
Crysis Walkthrough - Level 1: Contact [Part 2] in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. Playlist: http://www.youtube.com/playlist?list=PL8C588F03ABBF0EED *** Contact (Parts) *** Part 1 = http://www.youtube.com/watch?v=wWk5ycbtLDA Part 2 = http://www.youtube.com/watch?v=5ViG_uWeUEk Part 3 = http://www.youtube.com/watch?v=b3ObE6AReVk ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 1: Contact * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 8 Gigabite (4x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 179233 GamingReviews
Counter-Strike: Zombie Escape Mod - ze_Sorrento_Escape_b2 on WorldCS
 
05:19
Counter-Strike 1.6: ze_assault_escape4 WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMKXZ_ZagVxXvbBZNClZ5W6m ● Server IP: 89.40.233.34:27015 (WorldCS.RU) ● Download link: / ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Video segments * First round: 00:05 Second round (Win): --------------------------------------------------------------- * Map Info * Creator(s) of the map: Gargantua (original creator), Jairito (porter) A map almost as old as the modification itself. It originated from CS:S, was then ported to GO and CS1.6 as well. It is nearly identical to the original, with a few timing differences and some additional invisible walls. As a result, it keeps its charm from the original and is a great addition to the CS1.6 zombie escape map-pool. Definitly a recommendation, and a lot of fun to be had! --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze sorrento ze_sorrento ze_sorrento_escape ze_sorento ze_sorento_escape ze_sorrento_escape_b2 --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is MAY - Terminus by Argofox and is used with permission (https://youtu.be/_N6Gqr9S8ek).
Views: 41033 GamingReviews
Counter-Strike Source: Zombie Escape - ZE_IAMLEGEND_B2 (1080p)
 
10:41
Counter-Strike: Source - ze_iamlegend_b2 (1080p) Download link: http://www.gamebanana.com/maps/110065 Playlist: http://www.youtube.com/playlist?list=PLE6A50F754D876FFD&feature=viewall * Many thanks to my most favorite (and the best) zombie servers i3D.net! * - Server #1: 213.163.68.179:27015 - Server #2: 213.163.68.177:27015 General info in-game: * All models are HD (World views). This for the quality of the game, as the standard models are very undetailed. * P90, M4A1, M3 shotgun and Aug aren' the original versions, this for the same reason as the first point. (M4A1 is the only one that completely lacks any resemblence of the original one. * Desert Eagle and grenades are same model but another skin. * Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality * At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance. GAMEPLAY MODE: Zombie Escape * ze stands for Zombie Escape, and is one of the most funniest mods in css that you can find. The game starts with equal teams in T's and CT's and after 8-10 seconds, one player turns into a zombie and must try to hit other players with his single knife... With a bit of luck, he can already hit 3-5 people in a row, and then the epidemy continiues. Otherwise, you have zombie-hunters, which try to kill the first zombie for a quick win (=boring). Zombies have around 2500-3000 health, players the traditional 100hp. Humans must survive to keep the human race alive, otherwise they will be destroyed for an unending life of torment! Have fun! My Computer: - Windows 7 Premium - CPU (Processor) - Intel Quad Core i7 860 @ 2.80GHz - GPU (Graphics Card) - ATI Radeon HD 5870 (1Gig) - Memory - 8 Gigabite (4x2gig) - Soundcard: ASUS Xonar D2 - Monitor - SyncMaster B2230 (Full HD / 70000:1 Dynamic Contrast / (1920x1080)
Views: 79816 GamingReviews
Counter-Strike: Zombie Escape Mod - ze_Military_v1_Exp on WorldCS
 
04:25
Counter-Strike 1.6: ze_military_v1_exp WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMKXZ_ZagVxXvbBZNClZ5W6m ● Server IP: 89.40.233.34:27015 (WorldCS.RU) ● Download link: https://gamebanana.com/maps/184922 ● MERCHANDISE [MUGS & IPHONE CASE] https://teespring.com/en-GB/gamingreviews-mug#pid=522&cid=101870&sid=front ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt --------------------------------------------------------------- * Video segments * First round: 00:05 Final round (Win): 01:47 --------------------------------------------------------------- * Map Info * Creator(s) of the map: Bot! & Karademir A very minor rework of the original v2 version of ze_military. I don't see much change, except that some doors and timings are slightly offset from the original settings, and the lighting is also a bit darker overall (or might just be my settings and my imagination). Overall it's pretty much the same map, but I can't recall that the turrets at the end actually worked at all in my first playthroughs of the original, which was nice to see in this exp version. Overall a recommendation, though you can just play the original as much as this one! --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze military ze military v1 ze military v1 exp ze_military ze_military_v1 ze_military_exp ze_military_v1_exp --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is Rewayde - DREAMS by Argofox and is used with permission (https://youtu.be/0JtZOZroRCw).
Views: 42782 GamingReviews
CSGO: Zombie Escape Mod - ze_Surf_Vortex_v2_4 on Mapeadores
 
06:50
Zombie Escape on Counter-Strike: Global Offensive - Map: ze_surf_vortex_v2_4 WIN (1080p - 60FPS) ● Server IP: 87.98.228.196:27040 (Mapeadores) ● CSGO Zombie Escape Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd ► ALL CSGO ZOMBIE ESCAPE SERVERS and IP's GFLclan IP: 216.52.148.47:27015 GamersUnited IP: 95.172.92.196:27015 Mapeadores IP: 87.98.228.196:27040 SteamGamers IP: 70.42.74.162:27015 ► LINKS Merchandise: https://teespring.com/en-GB/gamingreviews-mug#pid=522&cid=101870&sid=front [MUGS & IPHONE CASE] Twitter: https://twitter.com/GamingReviewsYT Twitch: https://www.twitch.tv/gamingreviews_yt Facebook: https://www.facebook.com/gamingreviewsyt Download link: https://gamebanana.com/maps/193218 ► MAP INFO Creator(s) of the map: Reflelia Pretty much one of the best Surf Zombie Escape maps released in recent years. Some other surf maps (like Sahok) are inferior to this release, as it focusses on relatively easy surf, making it appealing to all players as opposed to only those who know how to surf decently. Vortex features multiple surf ramps, special weapons and a laserbattle (which is rather easy if you time it right with the ping). It is overall a fun map, mixed with challenges that can only be accomplished with proper teamwork. A recommendation! ► CSGO CUSTOM SKINS PP-Bizon: Tempered (FN) USP-S: Tempered (FN) Knife: Vorax Knife (Custom)
Views: 228130 GamingReviews
Counter-Strike Global Offensive: Zombie Escape - ze_Abandoned_Industry_Alpha on GFL (1080p - 60FPS)
 
07:42
Counter-Strike: Global Offensive - ze_Abandoned_Industry_Alpha WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd ● Server IP: 216.52.148.47 (GFL) ● Download link: N/A ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Map Info * Creator(s) of the map: Ceph A relatively well designed map, and good visuals. Abandoned Industry is a single-level zombie escape map with many holds and one final big hold that requires humans to defend multiple points. The only problem is that timings and certain positions are too OP against zombies and as such the train can always leave far ahead of zombies. --------------------------------------------------------------- * Skins (in video) * UMP-45: Default P250: Valence - StatTrack (Factory New) Knife: Karambit Fade - StatTrack (Factory New) --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze abandoned ze abandoned industry ze industry ze abandoned industry alpa ze abaondened ze_abandoned ze_industry ze_alpha ze_abandoned_industry ze_abandoned_industry_alpha --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is MAY - Terminus by Argofox and is used with permission (https://youtu.be/_N6Gqr9S8ek).
Views: 30477 GamingReviews
Crysis Walkthrough: Level 7 - Core [Part 1] HD 5870 Max (1080p)
 
12:39
Crysis Walkthrough - Level 7: Core [Part 1] in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. Playlist: http://www.youtube.com/playlist?list=PL8C588F03ABBF0EED *** Core (Parts) *** Part 1 = http://www.youtube.com/watch?v=xLu8lZwRdQk Part 2 = http://www.youtube.com/watch?v=r4Ise6hz6CU ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 7: Core * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 84227 GamingReviews
Far Cry Walkthrought: Level 6 - Treehouse [Part 2/2] (1080p)
 
08:31
Far Cry Walkthrough - Level 6: Treehouse [Part 2/2] in Full HD! Click here for the playlist: http://www.youtube.com/view_play_list?p=02B42AEBEFEA29AB *** Treehouse (Parts) *** Part 1 = http://www.youtube.com/watch?v=u7sh44ltD1c Part 2 = http://www.youtube.com/watch?v=gF_6rgo-H3M ------------------------------------------------------------------------------------------------------------- == Run Far Cry on Windows 7 (64x) == - Download all the official patches (available on http://www.ubi.com/us/downloads/info.aspx?dlid=691) v1.1 till v1.4. If you haven't installed any of them before, download the complete patch pack which updates from v1.0 directly to v1.4 - After you have done that, download the AMD 64x patch for Windows 7. Beware that this patch has a big file size, and installs almost 2gb of extra files! It CAN happen that after all these installs, it still won't work. You should search for forums to solve it by then! == Video Notes == Appearantly, my videos for Far Cry have a superb quality (Actually the RAW-quality in-game) so I recommend everyone to watch it in 1080p! == Level Info == * Difficulty: Challenge (Not too difficult, not too easy) * Settings: Very High (Water Ultra High) * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 7709 GamingReviews
Crysis Walkthrough: Level 11 - Reckoning [Part 3] HD 5870 Max (1080p)
 
13:25
Crysis Walkthrough - Level 11: Reckoning [Part 3] in Full HD! Without any lagg, fully tweaked and maxed settings with MSAA x4. Playlist: http://www.youtube.com/playlist?list=PL8C588F03ABBF0EED *** Reckoning (Parts) *** Part 1 = http://www.youtube.com/watch?v=LcodeIA9C-c Part 2 = http://www.youtube.com/watch?v=w1kiHFA-944 Part 3 = http://www.youtube.com/watch?v=cS7wGnR25O4 ------------------------------------------------------------------------------------------------------------- == Important Notes == I have been for a long time on the CryEngine as well as the second, and I have completely been able to stabilize the laggy and hard-to-run CryEngine 2 by many tweaking and the correct software. Also, I do not lack the high-end hardware so that's of course the crucial aspect which makes me possible to run Crysis so smooth. It is important to know: * 1) All unnecessary programs running in the background should be disabled. Not just processes, but also services and such. Take Gamebooster for example (It's free: http://www.iobit.com/gamebooster.html) * 2) Shaders, MSAA and Vertical Sync are by far the only options which create a distinct lack of performance. Consider to lower them if you have any lagg. * 3) Update everything, and defragmentation is necessary for optimal performance! == Video Notes == My walkthrought videos of Crysis are very heavy, and of superb quality. Personally, I think these video are one of the highest quality on Youtube to find for Crysis, but they are all around 1.8gig to 2gig. So plz pay watch your downloads on 1080p for the best and lagg-free video quality! == Level Info == * Level 11: Reckoning * Difficulty: Normal * Settings: Very High * MSAA: x4 * V-Sync: On * Resolution: 1920x1080 My Computer: - Operating System = MS Windows 7 Home Premium 64-bit SP1 - CPU = Intel Core i7 860 @ 2.80GHz - RAM = 8,00 GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard = Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics = ATI Radeon HD 5800 Series - Monitor(s) = Samsung SyncM B2230 + Philips FTV (Full HD@60Hz) - Hard Drives * 1954GB Western Digital WD20EARS-00MVWB0 ATA Device J: (SATA) * 977GB SAMSUNG HD103SJ ATA Device F: (SATA) * 977GB SAMSUNG HD103SJ ATA Device C: (SATA) * 977GB Lacie HD L: (FAT32 External Drive) - Optical Drives * HL-DT-ST DVDRAM GH22NS50 ATA Device * PSDI 5Q7SXAVG9 SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device * UDINC MN4XA3OXMJCT SCSI CdRom Device (2) * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio = ASUS Xonar D2 Audio Device
Views: 79145 GamingReviews
CSGO: Zombie Escape - ze_Santassination_v1 Funny sections [PRIVATE TESTING SESSION] (1080p - 60FPS)
 
14:43
Counter-Strike: Global Offensive - ze_santassination_v1 [Private Session] (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd ● Server IP: 216.52.148.47 (GFL) ● Download link: http://csgo.gamebanana.com/maps/188808 ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Map Info * Creator(s) of the map: Luffaren Made for a community contest, ze_santassination is one of the weirdest, yet coolest maps I have ever come across of the late era of Zombie Escape. This was a private session on a password protected server, serving as a test to find bugs and glitches. To my surprise in perspective of the complexity of the map, it showed no signs of real gamebreaking bugs such as hard crashes or causing significant lagg. It did however have some props that were supposed to support people but ultimately didn't (which can be seen in the video). This is a testimony of abstract and crazy zombie escape mapping, and once again shows that Luffaren is one of the most well-rounded and seasoned mappers with insane amount of knowledge in order to make projects like these in a relatively short timespan. Also, the pizza is always aggressive! --------------------------------------------------------------- * Skins (in video) * AK47: Vulcan - Stattrack (Factory New) Knife: Falchion Fade - Stattrack (Factory New) --------------------------------------------------------------- General info in-game: * All models are HD (World views). This for the quality of the game, as the standard models are very undetailed. * AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one. * Desert Eagle and grenades are same model but another skin. * Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality * At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance. GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze santassination ze_santassination ze_assasination ze_santasination --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting and ending song is by Jonathan Colling (CMR3) and is used with permission.
Views: 3376 GamingReviews
Counter-Strike: Zombie Escape Mod - ze_Realm_v2 (Halloween SPECIAL!) on ProGaming
 
05:17
Counter-Strike 1.6: ze_realm_v2 WIN (1080p - 60FPS) ● Server IP: 164.132.204.183:27016 (Progaming.ba) ● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMKXZ_ZagVxXvbBZNClZ5W6m ● Download link: N/A ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Facebook: https://www.facebook.com/gamingreviewsyt ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * Video segments * First round (Win): 00:05 Final round: 02:29 --------------------------------------------------------------- * Map Info * Creator(s) of the map: Dustin Somehow this map really failed to impress me on the most essential element of the mod: Balance. The balance in this map is seriously under-par, with stress put on the one-way wooden path over the lava pit (which btw kills zombies pretty fast if they fall in it). Tons of choke points are nothing but crouch-spots or very small 1-way segments that make it simply impossible for zombies to have a chance, unless the humans don't defend AT ALL. Sadly, that leaves me to not really recommend the map at all, because it's just not gonna be fun as a zombie (effectively, many starter zombies outright afk'ed near the middle of the game). Work could be done to force humans to collectively defend at certain points should they wish to survive. Otherwise it's not zombie escape, but simply parkour with fighting involved whatsoever. --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze realm ze_realm ze_realm_v1 ze_realm_v2 --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself, with 'ANIME WORLD' from 'moo' as base material (https://soundcloud.com/frostrific/killmee). Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is 'AMPYX - Rise' by Argofox and is used with permission (https://youtu.be/1YBkV-zQxss).
Views: 850111 GamingReviews
Counter-Strike Source: Zombie Escape - ze_LOTR_Minas_Tirith_v3_5 [Part 2 - Main Gates (NM)] Unloze
 
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Counter-Strike Source: ze_LOTR_minas_tirith_v3_5 [Part 2 - Main Gates in Normal Mode] WIN (1080p - 60FPS) ● Playlist: https://www.youtube.com/playlist?list=PLE6A50F754D876FFD ● Server IP: 151.80.230.149:27015 (Unloze) ● Download link: TBA ● Please support me on Patreon: https://www.patreon.com/gamingreviews ► Twitter: https://twitter.com/GamingReviewsYT ► Twitch: https://www.twitch.tv/gamingreviews_yt ► Facebook: https://www.facebook.com/gamingreviewsyt ► GamingReviews: http://gamingreviewsyt.com/ --------------------------------------------------------------- * SKINS + Links * ۩ MP5 (By MRDeadlyFPS, NightmareMutant, Zavaro, modelistmax & tigg) ● Download link: http://gamebanana.com/skins/144236 ۩ Dual Elites (By Studio: KOPASSUS Incorporated) ● Download link: http://gamebanana.com/skins/120723 ۩ Knife (By Little Soap & SpiceMustFlow) ● Download link: http://gamebanana.com/skins/106429 --------------------------------------------------------------- * Map Info * Creator(s) of the map: Hannibal [SPA] & Kaemon The scale of this map is, least to say, enormous. Not just the bare scale literally, but figuratively. The gameplay mechanics and behind-the-scenes functions to make all of what makes Minas Tirith work are baffling, mind-blowing and something to aspire to. If you thought Mako Reactor or Predator were the culmination of Zombie Escape, think again. Minas Tirith, however, is not my most favorite map. It is probably second to Predator, in my opinion. Not because I'm willing to be a dick or because I think it has more flaws, no. The map has a build-up across all its levels that is so seamless, only a master like Hannibal could pull it off. But, in contrary to Predator, I find Minas Tirith to be too long. By the time people are understanding what is to happen, or what should be done, half the servers usually empty (slowly, but surely). Despite that, the amount of fun I had while playing this map has rarely been accomplished by others, and the innovation and trend that Minas Tirith put forward for other mappers to use has only been paralleled by Mako and Predator at the time. You cannot call yourself a Zombie Escape veteran without having been witness, or active participant in an Extreme victory of Minas Tirith. --------------------------------------------------------------- GAMEPLAY MODE: Zombie Escape Zombie Escape is a Source Mod that runs in CS, CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed. If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes. --------------------------------------------------------------- My Computer: - Operating System: Windows 7 Home Premium 64-bit SP1 - CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology - RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24) - Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156) - Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI) - Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz) - Hard Drives * 931GB SAMSUNG HD103SJ (SATA) * 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) * 931GB SAMSUNG HD103SJ (SATA) * 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA) - Optical Drives * PSDI 5Q7SXAVG9 SCSI CdRom Device * HL-DT-ST BDDVDRW GBC-H20N ATA Device - Audio: ASUS Xonar D2 Audio Device --------------------------------------------------------------- TAGS: ze lotr ze lord of the rings ze lotr minas ze lotr tirith ze minas tirith ze lotr tirith minas ze lotr minas tirith v3 ze_lotr ze_minas ze_tirith ze_lotr_minas ze_lotr_tirith ze_lotr_minas_tirith ze_lotr_tirith_minas ze_minas_tirith ze_tirith_minas ze_lotr_minas_tirith_v1 ze_lotr_minas_tirith_v2 ze_lotr_minas_tirith_v3 ze_lotr_minas_tirith_v3_1 ze_lotr_minas_tirith_v3_2 ze_lotr_minas_tirith_v3_3 ze_lotr_minas_tirith_v3_4 ze_lotr_minas_tirith_v3_5 ze_minas_tirith_v1 ze_minas_tirith_v2 ze_minas_tirith_v3 ze_minas_tirith_v3_1 ze_minas_tirith_v3_2 ze_minas_tirith_v3_3 ze_minas_tirith_v3_4 ze_minas_tirith_v3_5 --------------------------------------------------------------- MUSIC NOTICE: The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question. The starting sound effect (new with this series) is recorded and designed entirely by myself. Copyright by GamingReviews and cannot be used anywhere else without permission. Ending song is Inova - Revival by Argofox and is used with permission (https://youtu.be/IUE4z0zhj70).
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